How are units designated "parachute units"?
Posted: Thu Aug 19, 2004 6:33 pm
Reposting this topic to the Game Editor forum:
http://www.matrixgames.com/default.asp? ... 6%23690683
The essence is that there does not seem to be a way, via the Game Editor, to make a unit a "parachute unit" capable of being airdropped on an enemy base (and displaying the right airborne infantry unit symbol). At least one person in the thread above believes the data element must exist, is not exposed in the Editor, but should be. Today, the workaround is to cut-and-paste an existing parachute unit and then modify it.
I came across this when I noticed that, in scenario 2, the Japanese 1st Parachute Regiment at Miri is no longer a parachute unit! (This has been posted in the OOB thread.)
Kurt
http://www.matrixgames.com/default.asp? ... 6%23690683
The essence is that there does not seem to be a way, via the Game Editor, to make a unit a "parachute unit" capable of being airdropped on an enemy base (and displaying the right airborne infantry unit symbol). At least one person in the thread above believes the data element must exist, is not exposed in the Editor, but should be. Today, the workaround is to cut-and-paste an existing parachute unit and then modify it.
I came across this when I noticed that, in scenario 2, the Japanese 1st Parachute Regiment at Miri is no longer a parachute unit! (This has been posted in the OOB thread.)
Kurt