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September status

Posted: Sat Aug 28, 2004 8:43 pm
by Marshall Ellis
Hey guys:

Had to share our latest status report. This box design hopefully should give you an idea of how close we are getting. I realize it doesn't mean that we're magically done BUT I think you guys get the picture...

Enjoy...

RE: September status

Posted: Sat Aug 28, 2004 9:24 pm
by ktotwf
Looks great.

RE: September status

Posted: Sat Aug 28, 2004 9:39 pm
by Marshall Ellis
On more little tease ... the illusive MAIN MENU!

Image

RE: September status

Posted: Sat Aug 28, 2004 10:16 pm
by Lucifuge
ORIGINAL: Marshall Ellis

On more little tease ... the illusive MAIN MENU!

Stop it! Want...game...now... :)

RE: September status

Posted: Sat Aug 28, 2004 10:23 pm
by Camile Desmoulins
Soma... Soma... ("Brave New World", A. Huxley)

I need mooooore, pleassse [&o]

)It´s a joke, I'm delighted with the news, at last

RE: September status

Posted: Sat Aug 28, 2004 10:26 pm
by pasternakski
ORIGINAL: Camile Desmoulins

Soma... Soma... ("Brave New World", A. Huxley)

I need mooooore, pleassse [&o]

)It´s a joke, I'm delighted with the news, at last

Yeah. Orgy porgy.

RE: September status

Posted: Sat Aug 28, 2004 10:52 pm
by Clipper1968
I can not wait any longer...[&o]

Please give me more...and more...[;)]

RE: September status

Posted: Sun Aug 29, 2004 3:49 am
by ioticus
I honestly don't see how the designers could be near finished when they're still taking ideas on how much control you'll have over the AIs. The discussion just started this month a few posts down. Unless they plan to release the game with an incomplete AI? *shudder*

RE: September status

Posted: Sun Aug 29, 2004 5:43 am
by Marshall Ellis
ioticus:

Understand your concern!

We live by a couple of rules:

First rule of design ... never stop taking ideas!
Second rule of design ... never stop designing!
Third rule of design ... cannot implement all good ideas!
Fourth rule of design ... all ideas are good ones!
Fifth rule of design ... repeat above steps!

Our development strategy is to constantly refine our design. This will continue past release 1. Yes, this will create patches and updates but let us all thank God that we have the technology to get pathces and updates. Unlike a car (where must must RE-purchase the next year's model to get the improvements), we will strive to better the product that you bought so that as a year or two passes, your product will be better than the one you bought!

Shudder NOT, my friend because I'm sure you'll have as much fun as I am right now (Diplomacy phase March 1807, me as France)!

Thank you

RE: September status

Posted: Sun Aug 29, 2004 2:18 pm
by donkuchi19
Marshall,

You are not going to make many friends around here if you keep telling us how much fun you are having with the game while we are stuck waiting for it. [:D][:D][:D]

As of right now, if I ever get you in a PBEM game, I am going to have everyone try to gang up on you and crush you!!!!!!! [:D][:D][:D]

RE: September status

Posted: Sun Aug 29, 2004 4:11 pm
by Hanal
I think this has been answered in the afirmative already, but will the game be available through Digital Download?

RE: September status

Posted: Sun Aug 29, 2004 8:22 pm
by fjbn
Great screenshots, Marshall!. I hope we all get the game soon.

RE: September status

Posted: Sun Aug 29, 2004 8:34 pm
by pfnognoff
ORIGINAL: donkuchi

Marshall,

You are not going to make many friends around here if you keep telling us how much fun you are having with the game while we are stuck waiting for it. [:D][:D][:D]

As of right now, if I ever get you in a PBEM game, I am going to have everyone try to gang up on you and crush you!!!!!!! [:D][:D][:D]

Count me in! But with all the practice and inside information he will be unstopable [:D]
Unless, he plays Russia and learns from the AI [:D][:D]

RE: September status

Posted: Sun Aug 29, 2004 11:44 pm
by pzgndr
Our development strategy is to constantly refine our design. This will continue past release 1. Yes, this will create patches and updates

Thank you Marshall; sounds good. A few bugs and perhaps a few gameplay loopholes are to be expected, but the EiA "design" should be sound. In the long run, the challenge will be to continually improve the AI so that it is worth playing over and over again, either for solo games or as a MP partner/opponent.

RE: September status

Posted: Mon Aug 30, 2004 2:10 pm
by ASHBERY76
There is a boxed version with manual,etc[&:]

RE: September status

Posted: Mon Aug 30, 2004 6:34 pm
by Chairman
I presume that MG will do as always.[:)]

1. Digital download, as usal. (I hope)
2. You can pay for a CD, to bee sent to you, but you will bee able to play before it arrives.

I can say that we are waiting..... and waiting...but it will come...sometime...[:'(]

RE: September status

Posted: Tue Aug 31, 2004 1:20 pm
by ardilla
Yes, Marshall said a couple of months ago that the digital download will be available at the begging and then, If i remember correctly the CD on demand.

I personally just need a pdf manual and the DD and of course, insert my CC number...[:D]

Take your time, I am really glad after vacations to see what you had done while I was abroad....It could not be this summer but maybe next summer I will spended playing many games and pbem with some of the people of this forum...even with Marshall?!?! [:'(]

Good job and keep it up.
Regards.

RE: September status

Posted: Tue Aug 31, 2004 3:56 pm
by 1LTRambo
Hello. This is very exciting. I first started playing Empires in Arms in 1988 and had difficulty getting 7 people together to play. Now after years of waiting, and following the forums, the wait is nearly over.
Yesssss......[:D]

RE: September status

Posted: Tue Aug 31, 2004 6:32 pm
by Marc von Martial
The boxart was older then my grandpas beard. I deleted it.

RE: September status

Posted: Tue Aug 31, 2004 6:43 pm
by YohanTM2
ORIGINAL: Marc Schwanebeck

The boxart was older then my grandpas beard. I deleted it.

So where is the new stuff? Nice to see you guys are on the same page [8|]