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Variable map-viewing scale

Posted: Tue Aug 31, 2004 5:47 pm
by Cheesehead
Apologies if this has already been covered. I would like to see a key function where you can zoom in and out on the map in at least 5 increments, similar to Civ2. This would allow for better strategic planning and prevent oversights (I forgot that transport was in Panama).

RE: Variable map-viewing scale

Posted: Tue Aug 31, 2004 6:07 pm
by Froonp
The Zoom function already exist, or rather, already existed in Chris' CWiF.
There were if I'm not misslead 5 increments, but some were rather useless because the map & units wer no more readable.

Anyway, to avoid forgetting a unit, there were "next selectable unit" and "previous selectable unit" keys that allowed you if you wanted so to cycle through all the selectable unit in a given phase.
Using his, you were guarantied to forget nothing.

This and the Show Unit Function (and its filters) were wonderful. I hope they will still be part of MWiF.

Cheers !

RE: Variable map-viewing scale

Posted: Fri Sep 03, 2004 4:55 am
by Mziln
See my post:

What Do You Think Needs to be in World In Flames PC Game - Page 5 - 5/27/2004 3:54:04 PM