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Suggestions of making game better

Posted: Sat Sep 04, 2004 4:44 pm
by vils
1. Allow Bombgroups to select target in manual naval attack mode.

2. Allow sub TF's to follow enemy TF's

3. More combat summary. Allowance of clicking on the ship for xtra info

4. Form new TF's/select destination in teh ship-info screen.

5. Show hex grid in moving units dialogue. I want to see the grid when i move troops, but not otherwise. As of now, it's either or..

RE: Suggestions of making game better

Posted: Sat Sep 04, 2004 7:09 pm
by pasternakski
#1 was discussed to death, then beaten unmercifully for month after month back in the UV days. This is a conscious design decision to preserve the "operational" level of the game by having your AI subordinates exercise initiative by blundering on their own. It may be just about the only such effort remaining, but I doubt that it's going to change now.

#2 saw its fair share of electronic ink, as well. The best you can do is move your subs to a hex, then put them under computer control in hope that they will wander around and find something worth sinking.

I don't understand #s 3-5.