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How do you setup farcasting between systems

Posted: Sat Sep 11, 2004 9:52 am
by DamoclesX
i"m trying to get it so you say start in the narn system, farcast to another system(that is hyperspace) thenf rom there fly a few clicks to another farcaster and farcast to a centauri system

any ideas... I have small probes setup as "jumppoints" and all that..

I cant seem to get it to farcast when it gets in range.... I dont really know what to do that this point

RE: How do you setup farcasting between systems

Posted: Sat Sep 11, 2004 1:03 pm
by Melkor
Did you set up an approach? I used a point really close to this beacon, and it seems to work fine...

SHIP

name: "Nav Beacon"
class: Farcaster
abrv: "Beacon"
model: "NavBeacon.mag"

mass: 1e-6
integrity:1e15
scale: 0.1

power: {
type: fusion,
design:"fusion reactor"
max_output:1e15
loc: (0,0,0)
size: 0.1
hull_factor:1
}

farcaster:{
approach:(0,0,10)
start: (0,0,0)
end: (0,0,10)
loc: (0,0,0)
size: 0.1
hull_factor:1
}

RE: How do you setup farcasting between systems

Posted: Sun Sep 12, 2004 6:53 am
by DamoclesX
okay I give

I tryed useing milos stock farcasters.. and linked them one was in the narn system.. the other in hypespace.. but nothing.. when I Get close I cant select farcast

is there something special you have to do

RE: How do you setup farcasting between systems

Posted: Sun Sep 12, 2004 11:15 pm
by DamoclesX
i should have probably asked HOW you setup in mission travels between systems? it- CAN - be done right? otherwise the whole hyperspace idea is going to so fall apart

RE: How do you setup farcasting between systems

Posted: Mon Sep 13, 2004 12:13 am
by John DiCamillo
Yes, you can create missions that take place in more than one system. One of the stock missions (07. Send Lawyers, Guns, and Money) does exactly that.

Code: Select all

 MISSION
 
 name:       "07. Send Lawyers, Guns, and Money"
 type:       ESCORT_FREIGHT
 
 system:     Janus
 system:     Jarnell
 system:     Loris
 system:     Paragon
 system:     Silessia
 system:     Solus
 
 system:     Borova
 region:     Tulkas
 

As shown in the code snippet above, you need to list every system that you want active in the mission def file. The starting system must be last in that list, right before the starting region. As long as all of the sectors in your galaxy have unique names, you should be able to wire up the farcaster network in the usual manner, even between sectors in different star systems.

RE: How do you setup farcasting between systems

Posted: Mon Sep 13, 2004 1:40 am
by DamoclesX
woot awsome

I got it working.. jumped from narn. to hyperspace.. then to a centauri system

man this is soooo coooll... you exit hyperspace right in the jumpgate, its sweeeet

funny too.... must be an offshoot on how I built the hyperspace system it deadly.... fighters blow up for no reason.. and more then once the ai in command of the ship has sent it into a spirl lol

RE: How do you setup farcasting between systems

Posted: Mon Sep 13, 2004 4:05 am
by DamoclesX
okay

question

I cant seem to have more then one farcaster in a sector.. I built a hyperspace system with about 4 farcasters in one sector.. the thought being they linked to 4 sectors in another system

you would warp from system to hyperspace.. drive to the farcaster you want, then warp back to another sector in the same system

but if I put more then one in that sector, then when I change one destination for the farcasters it changes the other three to that destonation

am I doing something wrong here?

RE: How do you setup farcasting between systems

Posted: Mon Sep 13, 2004 11:38 am
by DamoclesX
I got it

you have to edit the other farcasters in the txt file not in the editor

RE: How do you setup farcasting between systems

Posted: Mon Sep 13, 2004 1:50 pm
by John DiCamillo
Yeah, the mission editor can't cope with multi-system missions. You have to do those by hand.