Hirohito "Lawerence" Plan
Posted: Sat Sep 18, 2004 11:08 pm
Introduction
I am looking for an Allied Scenario 15 opponent. Can turn around at least one turn per day. Seeking the same. Time off for business trips, vacations, family emergencies, bad hair days, ect is no problem.
My strategy will be a mini-version of the Hirohito "Lawerence" Plan outlined in the war room. No, I will not do everything he claimed he was going to do but will pick and choose the best ideas. Basically I'm going to throw everything but the kitchen sink at you in the beginning of the game.
Setup
Turns: 2-day
Sub Doctrine: On
FOW: On
Adv. Weather: On
Allied Damage Control: On
Historical First Turn: Off
Variable Setup: Off
Dec 7 Surprise: On
Reinforcement: Extremely Variable
Auto Sub: On (but user can of course take control later if they want)
House Rules
Japanese: Kido Butai must be set to hit a base (air, ground or port attack for the planes) no attacking TFs (PH took half a year of planning). No "naval attack" as primary mission. No land-based forces in China may move the first turn.
Allied: No movements at all the first turn, the turn will just be sent back.
I am looking for an Allied Scenario 15 opponent. Can turn around at least one turn per day. Seeking the same. Time off for business trips, vacations, family emergencies, bad hair days, ect is no problem.
My strategy will be a mini-version of the Hirohito "Lawerence" Plan outlined in the war room. No, I will not do everything he claimed he was going to do but will pick and choose the best ideas. Basically I'm going to throw everything but the kitchen sink at you in the beginning of the game.
Setup
Turns: 2-day
Sub Doctrine: On
FOW: On
Adv. Weather: On
Allied Damage Control: On
Historical First Turn: Off
Variable Setup: Off
Dec 7 Surprise: On
Reinforcement: Extremely Variable
Auto Sub: On (but user can of course take control later if they want)
House Rules
Japanese: Kido Butai must be set to hit a base (air, ground or port attack for the planes) no attacking TFs (PH took half a year of planning). No "naval attack" as primary mission. No land-based forces in China may move the first turn.
Allied: No movements at all the first turn, the turn will just be sent back.