Documentation comments
Posted: Mon Sep 20, 2004 11:29 am
Thoughts on the documentation as I read through this weekend.
- the tutorial is *superb* -- well worth all the effort that went into it -- as I hope is obvious, my queries/comments here are *way* down in the noise -- I already have a much deeper understanding of the game than I have of comparable games after much playing (appreciated by an old board wargamer).
- I didn't understand the purpose of the "Supply Trace Display" in the truck example. The manual was clearer, but I still don't understand the map display -- what are the holes that sometimes appear between the "green" areas and the "orange" areas?
- A list of keyboard shortcuts would be nice -- or a "one-screen" online help.
- A table of contents for the manual would be nice -- ideally, an index as well.
- the "B" and "F" on the scenario screen are never explained. I still don't know what they mean, although the navigation through the screens is straightforward.
- I don't think the light-blue "divisional integrity" radius is ever explained? (I might have missed it?) I eventually figured it out, but was confused for a while.
- I'm still a little confused by the amphibious example in the tutorial -- the implication is that you can do things, like crush enemy strongpoints/units/etc, to result in less rolls -- can you affect the roll needed? (i.e., was the "4" in the "bad" example a fixed number, or would it go down if you crushed many of the strongpoints?)
- the tutorial is *superb* -- well worth all the effort that went into it -- as I hope is obvious, my queries/comments here are *way* down in the noise -- I already have a much deeper understanding of the game than I have of comparable games after much playing (appreciated by an old board wargamer).
- I didn't understand the purpose of the "Supply Trace Display" in the truck example. The manual was clearer, but I still don't understand the map display -- what are the holes that sometimes appear between the "green" areas and the "orange" areas?
- A list of keyboard shortcuts would be nice -- or a "one-screen" online help.
- A table of contents for the manual would be nice -- ideally, an index as well.
- the "B" and "F" on the scenario screen are never explained. I still don't know what they mean, although the navigation through the screens is straightforward.
- I don't think the light-blue "divisional integrity" radius is ever explained? (I might have missed it?) I eventually figured it out, but was confused for a while.
- I'm still a little confused by the amphibious example in the tutorial -- the implication is that you can do things, like crush enemy strongpoints/units/etc, to result in less rolls -- can you affect the roll needed? (i.e., was the "4" in the "bad" example a fixed number, or would it go down if you crushed many of the strongpoints?)