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Setting reinforcment hexes in battle generator

Posted: Sat Jun 02, 2001 4:20 am
by Eric Bondura
Forgive me if this has been posted before, but does anybody know how to control reinforcement and retreat hexes in custom maps when used in the battle generator? I often design my own maps, place the reinforcement hexes, but when using the battle generator they become randomly re-assigned. I'd appreciate any help.

Posted: Sat Jun 02, 2001 6:05 am
by Jack
I find the same problem when building my own maps. You thought you had it looking good and the reinforcement hex is in a place you don't want it to be.
Would be kind of nice to get sorted out.

Posted: Sat Jun 02, 2001 7:41 am
by Paul Vebber
There is no way to do this in battle generator games