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Question about "Monty's Landings" scenario
Posted: Tue Sep 28, 2004 2:00 pm
by Charly G
I'm surprised in playing the "Monty's Landings" scenario because the 6th Airborne Drop Zone is missing. Is it a bug ?
Thank you
Charly G
RE: Question about "Monty's Landings" scenario
Posted: Tue Sep 28, 2004 2:39 pm
by JSS
Charly,
The 6th Abn is there when I open this scenario.
JSS
RE: Question about "Monty's Landings" scenario
Posted: Tue Sep 28, 2004 3:16 pm
by Charly G
Thank you, but each time I open this scenario, all units of the 6th Airborne are there, but the DROP ZONE is missing.
Charly G
RE: Question about "Monty's Landings" scenario
Posted: Tue Sep 28, 2004 3:39 pm
by JSS
Charly,
For abn drops you won't get units without the drop zone being present. Game prevents scenario designer from messing this up[:D]...
Look at hex 64,28 (two hexes South of Merville); you have to right click that hex. Because its next to a strong point it doesn't show on turn 1 (?). Destroy the strongpoint between the supply dump and Merville. It should be there as a working supply dump on turn 2.
Perhaps what you're bringing up is that the scenario designer did not specify a graphic for the supply point not working... when no picture is specified it's invisible on the main map view. Right clicking the hex will show the supply dump in the pop up.
JSS
RE: Question about "Monty's Landings" scenario
Posted: Tue Sep 28, 2004 4:43 pm
by Charly G
Thank you very much for your answer [:)].
You're right, it is in the hex 64.28. I was surprised the graphic didn't show on turn 1 in this scenario, because all drop zones symbol are visible on turn 1 in the Overlord campaign.
Charly G