Explosions
Posted: Fri Oct 08, 2004 12:39 pm
explosion_type: 8,
explosion_time: 0.5,
explosion_loc: (0, 0, 0),
//
//
final_scale: 0.7,
final_type: 11, // LARGE_EXPLOSION
final_loc: (0, 0,0),
//
//
final_scale: 0.7,
final_type: 23, // LARGE_EXPLOSION
final_loc: (0, 0,0),
//
//
debris: "junk2.mag",
debris_loc: (0, 0, 0),
debris_mass: 10,
debris_count: 3,
debris_life: 5,
// debris_fire: (1,1,1),
question
what does explosion time do?
debris_life, is that seconds?
any options here that I"m not using?
explosion_time: 0.5,
explosion_loc: (0, 0, 0),
//
//
final_scale: 0.7,
final_type: 11, // LARGE_EXPLOSION
final_loc: (0, 0,0),
//
//
final_scale: 0.7,
final_type: 23, // LARGE_EXPLOSION
final_loc: (0, 0,0),
//
//
debris: "junk2.mag",
debris_loc: (0, 0, 0),
debris_mass: 10,
debris_count: 3,
debris_life: 5,
// debris_fire: (1,1,1),
question
what does explosion time do?
debris_life, is that seconds?
any options here that I"m not using?