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BIN vs. KP
Posted: Sun Oct 17, 2004 1:30 pm
by goggen
What are the differences i gameplay, except from new missions?
RE: BIN vs. KP
Posted: Sun Oct 17, 2004 2:07 pm
by PresbyterJohn
RE: BIN vs. KP
Posted: Sun Oct 17, 2004 11:02 pm
by Fred98
New game engine with more flexibility to allow the adding new features in the future.
New improved AI system
New user friendly game and map editor
Multiple screen resolutions
Amphibious operations
Carpet Bombing
Naval Bombardment
Mulberries (Artificial Harbors)
Bridge building, minefield and strongpoint creation
New supply rules
New rules for anti-aircraft and anti-partisan operations
New options for hidden units
New rules for extended movement and refitting units
Handicapping options for PBEM games
Evolved Units can change their characteristics mid-game