Construction of the Liberty
Posted: Mon Oct 25, 2004 7:12 pm
Ive started constructing the first ship for Project Alpha(not a mod) I figured it would be cool to post it here, and get some general feedback, its gonna take some time cause I"m swamped with about 50,000 other things with this project, but its important to get one ship done at least, so here we go.
First shot, the model is done, and broken up for texturing

The front section, unwrapped and centered using checkers for visual references

Diffuse map applyed

Bump map applyed, using a setting of -25, the final version will use a positive bump, I was just messing around in this one

Specual maps, very cool

And finally enviro mapping, this is one of the coolest maps, its applyed as a reflection map that is a powered texture of the background, the engine controls what one is loaded for each area, and how the map works I belive, need to read up on this one a big more

I should note all the dilgar war ships that I have done so far have these features to, so if milo does go dx9 we can add those into that free mod really quicky, they wouldnt work well in the current b5 mod tho, those ships are just not built for it.
First shot, the model is done, and broken up for texturing

The front section, unwrapped and centered using checkers for visual references

Diffuse map applyed

Bump map applyed, using a setting of -25, the final version will use a positive bump, I was just messing around in this one

Specual maps, very cool

And finally enviro mapping, this is one of the coolest maps, its applyed as a reflection map that is a powered texture of the background, the engine controls what one is loaded for each area, and how the map works I belive, need to read up on this one a big more

I should note all the dilgar war ships that I have done so far have these features to, so if milo does go dx9 we can add those into that free mod really quicky, they wouldnt work well in the current b5 mod tho, those ships are just not built for it.




