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Enemy air radius

Posted: Thu Nov 04, 2004 3:38 am
by Zigfreid
Maybe I missed this, but is there an "enemy air radius" hotkey? ala pacwar 'spacebar'. Certainly helps to not have to count hexes for those damn bettys. Thanks in advance.

RE: Enemy air radius

Posted: Thu Nov 04, 2004 4:46 am
by Zigfreid
Noone even going to comment? That was a useful feature in pacwar, I think it should be in WitP. Maybe 1.4, anyone?

Also, I'm having troubles with my auto convoys routing right through enemy territory or karachi refueling at PH first before going to Broom, ect. Any patch or fix to these problems?

RE: Enemy air radius

Posted: Thu Nov 04, 2004 4:53 am
by pasternakski
I don't think you're going to get a feature that discloses the types of AC stationed at your enemy's bases.

I don't use auto-convoys, although patch 1.30 was said to improve convoy routing. I still don't trust AI officers.

I say "don't" a lot, don't I?

RE: Enemy air radius

Posted: Thu Nov 04, 2004 4:58 am
by pad152
Enemy Air radius - No, its fog of war, you have to learn the hard way just like they did in real life.

RE: Enemy air radius

Posted: Thu Nov 04, 2004 5:07 am
by Raverdave
Agreed, I NEVER use auto-convoys.............I just don't trust the AI and would rather blame myself for a cock-up than use the excuse that it was the AIs fault.

RE: Enemy air radius

Posted: Thu Nov 04, 2004 5:09 am
by Bodhi
You can do it in the WitP I'm working on.

tm.asp?m=732646

Image

RE: Enemy air radius

Posted: Thu Nov 04, 2004 5:43 am
by Raverdave
Hey Bodhi

How far off having it finished are you?

RE: Enemy air radius

Posted: Thu Nov 04, 2004 6:12 am
by Bodhi
Done (I think) for Win2K and XP. Found an NT specific API call so I've got to redo a bit for 98/Me users. Bad news is though I'm developing it on a Win2K system, I'll be playing WitP on an Me system so I'd like to get that done. If I don't get time this weekend to finish the 98/Me bit, I may release it anyway for Win2K & XP users to break.

RE: Enemy air radius

Posted: Thu Nov 04, 2004 6:22 am
by pasternakski
Now, a tool for estimating the ranges of enemy aircraft potentially stationed at a base would be very nice (some of the other features look interesting, as well). I had forgotten your post, Bodhi, and I am glad you are sticking with the development.

RE: Enemy air radius

Posted: Thu Nov 04, 2004 6:32 am
by Halsey
I downloaded Net Frame from Microsoft a few hours ago. Keep up the good work and keep us posted.[8D]