Jap player for scen 15 or 16 (2 day turns)
Posted: Tue Nov 09, 2004 5:18 pm
I'm looking for a Jap player for scenario 15 or 16. No sub doct, very variable prefered (but willing to negotiate). Need to agree to some type of night bombing rule, ie. only night squardrons aside from city attack. And of course Jap player can't use the RD factories that are for the AI. More than willing to negoatiae on anything else like first turn houserules for scen 15., PT boats, ASW, most anything else.
The big thing is I'd like to try 2 day turns. I've got one other game going as Allies. I'm able to do a turn a day usually more depending on how fast turn around is. I live in Central time zone in US btw. About half the weekends I can't send a turn on friday and saturday due to going to see my girlfriend who lives 2 hours away. Just wanted all the facts known up front. Would like to get started soon since I have Thursday off and can use it to plot my first turn.
Thanks
The big thing is I'd like to try 2 day turns. I've got one other game going as Allies. I'm able to do a turn a day usually more depending on how fast turn around is. I live in Central time zone in US btw. About half the weekends I can't send a turn on friday and saturday due to going to see my girlfriend who lives 2 hours away. Just wanted all the facts known up front. Would like to get started soon since I have Thursday off and can use it to plot my first turn.
Thanks