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Is it possible in future upgrade of SPWAW?or CL/CA?

Posted: Tue Jun 26, 2001 6:47 am
by MacCready
Would it not be cool if after an enemy vehicle was abandonded,if you had crewman with nothing to do could take over the abandonded enemy
vehicle? and it would now be part of your force

I tried this in the first battle of the mega campaign and got WRONG PLAYER message.

Is this too much for the game engine to handle?
If not,maybe for the new games Combat Leader and Close Assualt...

Posted: Tue Jun 26, 2001 8:02 am
by Zeromus
One noticeable problem here would be the fact that usually enemy crewmen only leave a vehicle after it has been damaged.

Damaged as in really damaged, not just suspension damage or loose parts. Greater damage wasn't easy to repair during a battle.

According to Erkki Lehväslaiho's book "Panssarisotaa!" capturing a damaged T34 and repairing it afterwards was an action performed several times by the bravest Finnish crewmen.

Posted: Tue Jun 26, 2001 4:13 pm
by troopie
In a Generated campaign, ANZAC vs German, I kept count of the halftracks the Jerries abandoned. It was over 40!. So, I used the OOB editor to create new units. 2pdr, 37mm, and direct fire rocket launchers mounted on captured halftracks.

troopie