What do you do about Merchant Shipbuilding?
Posted: Fri Dec 10, 2004 9:31 am
Merchant shipbuilding? Who cares about merchant shipbuilding? Who would waste his time on a thread about merchant shipbuilding? Of all of the production issues that IJ has to worry about, surely the least of them is merchant shipbuilding. Run just one turn and you can see that you are adding almost 500 merchant shipbuilding points (MSP) to your pool every day. And since these ships aren't going to win or lose the war for you, you can pretty much just ignore the whole thing. Right?
Well anyway you could if it weren't for the fact that:
CS and CVEs are definitely useful. There are one CS (Nisshin) and two CVEs (Chuyo, Unyo) scheduled to arrive in 1942 . These would seem to be good candidates for acceleration. These are also the most expensive ships in the MS program. Accelerating the CVEs will cost you 80 additional MSP per day each, the CS costs 90. If you do all three, that is nearly the equivalent cost per day of 14 conversions. Fortunately Nisshin arrives on 2/25/42, so accelerating her isn't really necessary. You will have to balance out for yourself whether accelerating Chuyo and Unyo is worth the 7 or 8 conversions it will cost you. There are two more CVEs scheduled to arrive late in 1943. It is possible to accelerate them so that both arrive in late 1942, about a year early. This would have to be decided early on however, and would require sacrifices among other types. This would probably mean halting large AK, as these are the only ships of sufficient cost that are building this early in the MS program in sufficient quantity for this purpose. Halting 7 or 8 large AK would give you the points to do this. These AK are quite valuable however, and you only receive 15 of them in 1942 and 33 in 1943. Which do you think are more valuable in 1942, 2 CVE or 8 large AK?
There are never enough AO or TK. But look, there are 65 of them in the MS program, banzai!. Except that unless you take some kind of action you will never see most of them. Only 15 small and 5 large TK (and none of the AO) arrive before 10/8/43. What's the significance of this date? This is the date, assuming you have initiated your 25 conversions and done no accelerations, on which you will no longer have enough MSP for all your MS projects to advance. Past this date you will begin to experience serious delays in the arrival of the very ships you will probably be wanting most, your large AO and TK. You'll still get your 1000 points per day, it's just that as early as 1/10/43 your daily consumption of MSP exceeded 1000 and never looked back. By 10/16/43 it is up to 2000 points per day. High water mark is 12/28/43, 2612 points.
What's the answer? Same choices as for warships. You can expand MS centers, you can convert Naval Shipbuilding centers to MS centers (fat chance!), or you can cancel hulls. As in the case of warships, I prefer the cancellation route. A lot of these ships will never see completion anyway, and some of the ones that do, you really have to question whether they are as useful as some other ships might have been, that you could have had instead. For example, there are 12 large, 16 medium, and 26 small APs scheduled to arrive in 1944. Will you really have need of these? Surely by this time you will already have gotten most of your LCUs to the spots you have selected for them to die. The total cost of this batch of APs is 165,000 MSP. This is enough MSP not only to pay for the 19 tankers scheduled to arrive in 1944, but is also enough points to accelerate all of them into 1943. Not necessarily a recommendation, just an example of the kind of thinking IJ ought to be doing. I've made this post because I'd like to hear what other IJ players think about the relative merits of the various ship types in this program -- AP, AK, AO, TK, MSW, ML, CVE, CS, AS, AV, AE, AR, and MLE -- as well as of the ways in which the relative usefulness of each may change as the war progresses.
edit: corrected some bad numbers
Well anyway you could if it weren't for the fact that:
- Auxilliary conversions come from this pool
- CVEs come from this pool
- AO and TK come from this pool
- The IJ merchant shipbuilding program is not constant or even relatively so, rather it increases to grandiose proportions as the game progresses.
CS and CVEs are definitely useful. There are one CS (Nisshin) and two CVEs (Chuyo, Unyo) scheduled to arrive in 1942 . These would seem to be good candidates for acceleration. These are also the most expensive ships in the MS program. Accelerating the CVEs will cost you 80 additional MSP per day each, the CS costs 90. If you do all three, that is nearly the equivalent cost per day of 14 conversions. Fortunately Nisshin arrives on 2/25/42, so accelerating her isn't really necessary. You will have to balance out for yourself whether accelerating Chuyo and Unyo is worth the 7 or 8 conversions it will cost you. There are two more CVEs scheduled to arrive late in 1943. It is possible to accelerate them so that both arrive in late 1942, about a year early. This would have to be decided early on however, and would require sacrifices among other types. This would probably mean halting large AK, as these are the only ships of sufficient cost that are building this early in the MS program in sufficient quantity for this purpose. Halting 7 or 8 large AK would give you the points to do this. These AK are quite valuable however, and you only receive 15 of them in 1942 and 33 in 1943. Which do you think are more valuable in 1942, 2 CVE or 8 large AK?
There are never enough AO or TK. But look, there are 65 of them in the MS program, banzai!. Except that unless you take some kind of action you will never see most of them. Only 15 small and 5 large TK (and none of the AO) arrive before 10/8/43. What's the significance of this date? This is the date, assuming you have initiated your 25 conversions and done no accelerations, on which you will no longer have enough MSP for all your MS projects to advance. Past this date you will begin to experience serious delays in the arrival of the very ships you will probably be wanting most, your large AO and TK. You'll still get your 1000 points per day, it's just that as early as 1/10/43 your daily consumption of MSP exceeded 1000 and never looked back. By 10/16/43 it is up to 2000 points per day. High water mark is 12/28/43, 2612 points.
What's the answer? Same choices as for warships. You can expand MS centers, you can convert Naval Shipbuilding centers to MS centers (fat chance!), or you can cancel hulls. As in the case of warships, I prefer the cancellation route. A lot of these ships will never see completion anyway, and some of the ones that do, you really have to question whether they are as useful as some other ships might have been, that you could have had instead. For example, there are 12 large, 16 medium, and 26 small APs scheduled to arrive in 1944. Will you really have need of these? Surely by this time you will already have gotten most of your LCUs to the spots you have selected for them to die. The total cost of this batch of APs is 165,000 MSP. This is enough MSP not only to pay for the 19 tankers scheduled to arrive in 1944, but is also enough points to accelerate all of them into 1943. Not necessarily a recommendation, just an example of the kind of thinking IJ ought to be doing. I've made this post because I'd like to hear what other IJ players think about the relative merits of the various ship types in this program -- AP, AK, AO, TK, MSW, ML, CVE, CS, AS, AV, AE, AR, and MLE -- as well as of the ways in which the relative usefulness of each may change as the war progresses.
edit: corrected some bad numbers