A veteran player's reflection
Posted: Wed Dec 15, 2004 8:49 pm
OK, so I've been playing/involved in the SS community for a long time.
For a long while my playing of it was somewhat on hiatus, but I've started playing it again, and I've been having a blast.
I have noticed some things, and I would like to address them so my comments are out there for milo/other people to consider and comment on:
1. General dearth of fighter cover. Strike missions never seem to be granted fighter cover and there's a distinct lack of standing CAP missions. I would generally expect that in an active warzone, a fleet carrier would maintain at least a pair of fighters on patrol around itself, and that doesn't seem to be the case.
2. Capitol ships not using themselves intelligently. The other day I saw a Berents frigate deliberately dive headlong at an enemy destroyer. Does the AI somehow view the PDB as an effective anti-capship weapon? Also, I like Courageous class cruisers because they are multi-role. They can act against fighters as well as against capships. If they are tasked, in general, with being an escort for a CV, why do they seem to always just sit there even as the CV is scrambling fighters to defeat an incoming strike package?
3. Lack of overall situational awareness: I choose a mission from an attack squadron to strike frigate/cruiser/carrier X. However, when I launch, I have no real idea of exactly where the target is. Sure, I can just follow the navpoints (as I often do) but since I have no real fighter cover I have to do it all under EMCOM1 and then I don't tend to get a good view of either the target or the taget's omnipresent fighter cover/caphips escorts until they get a sensor lock on me. I wish sometimes that I could call in a probe fly-by from a capitol ship so that I can more effectively sneak up on my target.
4. Allied Capships on missions really never have fighter cover. This is one of the reasons I generally stick to piloting fighters.
OK, I think that's about it, I'll add anything I think of.
Now, this is not to say I'm really complaining about SS, cuz it's a freaking awesome game! These are just some things I've noticed in my time playing SS.
For a long while my playing of it was somewhat on hiatus, but I've started playing it again, and I've been having a blast.
I have noticed some things, and I would like to address them so my comments are out there for milo/other people to consider and comment on:
1. General dearth of fighter cover. Strike missions never seem to be granted fighter cover and there's a distinct lack of standing CAP missions. I would generally expect that in an active warzone, a fleet carrier would maintain at least a pair of fighters on patrol around itself, and that doesn't seem to be the case.
2. Capitol ships not using themselves intelligently. The other day I saw a Berents frigate deliberately dive headlong at an enemy destroyer. Does the AI somehow view the PDB as an effective anti-capship weapon? Also, I like Courageous class cruisers because they are multi-role. They can act against fighters as well as against capships. If they are tasked, in general, with being an escort for a CV, why do they seem to always just sit there even as the CV is scrambling fighters to defeat an incoming strike package?
3. Lack of overall situational awareness: I choose a mission from an attack squadron to strike frigate/cruiser/carrier X. However, when I launch, I have no real idea of exactly where the target is. Sure, I can just follow the navpoints (as I often do) but since I have no real fighter cover I have to do it all under EMCOM1 and then I don't tend to get a good view of either the target or the taget's omnipresent fighter cover/caphips escorts until they get a sensor lock on me. I wish sometimes that I could call in a probe fly-by from a capitol ship so that I can more effectively sneak up on my target.
4. Allied Capships on missions really never have fighter cover. This is one of the reasons I generally stick to piloting fighters.
OK, I think that's about it, I'll add anything I think of.
Now, this is not to say I'm really complaining about SS, cuz it's a freaking awesome game! These are just some things I've noticed in my time playing SS.