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pre-registrated hexes in mega-campaign

Posted: Sun Jul 01, 2001 2:05 am
by x6ftundx_slith
Can we do this or am I just missing it in the setup screen? I looked all over the place and couldn't find where you could pre-registrate the arty?

Commando Solo :eek:

Posted: Sun Jul 01, 2001 1:15 pm
by Don
These are scenarios you're playing, so the arty was bought and hexes pre-registered (maybe) by the designer. I remember doing that in mine, but it was up to the designer.

Posted: Sun Jul 01, 2001 2:09 pm
by headhunter
When deploying your troops:
- click on 'Pre-plan a bombardment mission (B)'
- click on hex
- click on button 'Target'
- repeat for each hex to preregister
- number of avaiable hexes depends on type of mission

Hope that helps ... :cool:

Posted: Sun Jul 01, 2001 4:23 pm
by x6ftundx_slith
yeah but in the mega campaign you start with the forces deployed :( and ideas? also why isn't there a FO included with the forces? The HQ sucks for bringing in arty (1-2 delay) unless I should be using a different person...

Commando Solo :eek:

Posted: Sun Jul 01, 2001 4:43 pm
by Warrior
Originally posted by Commando Solo:
yeah but in the mega campaign you start with the forces deployed :( and ideas? also why isn't there a FO included with the forces? The HQ sucks for bringing in arty (1-2 delay) unless I should be using a different person...

Commando Solo :eek:
We take what we get in the Mega Campaigns. As for artillery, in some scenarios I tested there were those FO halftracks. Still not as effective as a regular FO, but better than the HQ for quick artillery response. To "have it your way," you need a self-generated campaign, not the Mega.