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email turn length
Posted: Fri Dec 31, 2004 3:52 pm
by brucebbi
What is the best turn length for an email game? I've been using one day turns and the dead time is considerable.
RE: email turn length
Posted: Fri Dec 31, 2004 3:54 pm
by 2ndACR
Personal preference. I can only play 1 day turn. Too much of a control freak and micromanager.
Just get a bunch of other PBEM games going. Then you will always have a turn coming in or going out.
RE: email turn length
Posted: Sat Jan 01, 2005 12:00 am
by erstad
Personal preference is the correct answer.
There are a number of us, although I think the minority, that play two day turns. Lets things happen more quickly, instead of waiting two weeks for that TF to cross the map you only have to wait one week [:)]
RE: email turn length
Posted: Sat Jan 01, 2005 12:47 am
by mogami
Hi, I have a nice head of hair. If I ever tried to play more then 1 day turns I'm sure I would pull it out. Most of my PBEM games do more then 1 turn per day. And I have enough that from 8am to 2am I am doing turns. (If I could stay awake 24/7 I would have turns 24/7