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hoi2 ?
Posted: Wed Jan 12, 2005 10:32 pm
by freeboy
anyone care to tell me? if the ai is adjustable.. can be made harder or super duper har[:D]
RE: hoi2 ?
Posted: Wed Jan 12, 2005 10:50 pm
by Hanal
Well you know, if people could simply use email to send their petty remarks to one another, maybe we can have a decent discussion about this game....I asked a question which was not answered due to "Fred and Ethel" having a spat, so I'll ask again...was there ever any discussion about having the EU engine changed to allow the game to be played with a turn based "option"?....there have been games which allowed you to select either turn based or rts/continuous play as options, and since the turn based v. RTS/CT debate was fairly strong during the release of the first game, I'm curious if it was ever seriously discussed or considered during the making of HOI2?....I'll be buying it in any case, but I would think the game would have served a larger audience if this option was available....
RE: hoi2 ?
Posted: Wed Jan 12, 2005 11:15 pm
by ASHBERY76
Johan the Paadox designer said he would never do turn based.That said HOI2 is the greatest WW2 strategic game ever in real time, so i'm not fussed.
RE: hoi2 ?
Posted: Wed Jan 12, 2005 11:33 pm
by RBWhite
Hello Mr. White
I just spent about 20 minutes at the Hearts of Iron Website and I didn't find any mention of how the AI is designed to function.
Mr. White
RE: hoi2 ?
Posted: Wed Jan 12, 2005 11:40 pm
by Hortlund
ORIGINAL: freeboy
anyone care to tell me? if the ai is adjustable.. can be made harder or super duper har[:D]
Yes. Basically there are a lot of different ai-files for every nation. You find them in the ai-folder. If you open up one of those you will see what that particular ai will do. You will see what front it will prioritize, you will see what units it will want to build, what type of force ratio, if it will attack or defend etc etc etc. The ai is very moddable so knock yourself out [:)]
RE: hoi2 ?
Posted: Wed Jan 12, 2005 11:47 pm
by Hard Sarge
no it is only real time, but the time can be slowed way down or speeded up
you got 2 types of HARDness in the game, you can set the level of the game and the level on how agressive the AI will be
Hassle I think that should be set per country, IE, the French should be Cowardly, the Brits Bold, the IT foolish and so on, instead of one general level of agressiveness
overall, will say this game got some good ideas and some bad ideas, making Allies is retarded, upgradeing units is a good improvement over the last game, Tech is better, but still weak in places
I was shocked and HARD pressed in my first game while getting ready to hit the west, invaded Holland, and the French attack Saarbrucken, and broke the Army there, okay, no hassle, got 2 flank armys and broke off one of my panzer groups to hit them head on, shaddered all 3 of those armys too !!!!
got my other Panzers into the battle and drove them back into France, then moved back into my attack postions and rested/refitted up
but other then that shock, the battle of France, once it started was a cake walk (10 Armored (MkIII) 4 light (MkII) 6 Mot and 3 HQ) breaking though Belugm had no hassles
the Maggot line held fast, even when I tried to sneak attack it as the French started pulling troops out
overall, a nice improvement over HOI
Still have to say, if you liked or would play HOI, you will like this game, if you didn't like HOI, you will not like HOI2
overall would say it is a decent beer and preztil type game with very much more detail/complex then normal for the style of game
HARD_Sarge
RE: hoi2 ?
Posted: Thu Jan 13, 2005 12:02 am
by freeboy
Well, I would like a game that when the AI is set to hard, is actual hard.. even if that means the engine "cheats" hate using that word
so I guess the files can be accessed, and I probably can give my enemies a bifg boost.. but it does not sound like HOI2 has multi level ai difficulty.. or am I not understanding?
btw the paradox sight is useless, server went down after I was there for about a minute!
RE: hoi2 ?
Posted: Thu Jan 13, 2005 12:06 am
by Salient
overall would say it is a decent beer and preztil type game with very much more detail/complex then normal for the style of game
That's an odd comment, but I see your point of view, sort of.
I have the original HOI and was really excited about it, but never managed to get immersed in it like in EU2.
I still having my doubts, not that I have anything against Paradox as a game developer. I guess that I simply don't have it in me to invest the time, already playing WiTP and just scratching the surface. Ah well, maybe in a few months, the fact remains : as a computer wargamer you can't ignore HOI 2.
RE: hoi2 ?
Posted: Thu Jan 13, 2005 12:15 am
by freeboy
I like 4x games.. from civ to.. well you name it.. but some "rts" are so lame.. this does look intriguing, and the game looks like a winner if the enemy IA can beat me...
I might get this to puase my rtw addiction for solo play..
Juist re read the review at Wargamer and it does say "ai levels" hum this is interesting
RE: hoi2 ?
Posted: Thu Jan 13, 2005 1:25 am
by freeboy
HOI2 sounds like a dish at a resturant... "I'll take a Hoi2 and a side of pot stickers.. some egg rolls and hot mustard sauce to go please"
RE: hoi2 ?
Posted: Thu Jan 13, 2005 1:33 am
by SemperAugustus
ORIGINAL: freeboy
Well, I would like a game that when the AI is set to hard, is actual hard.. even if that means the engine "cheats" hate using that word
so I guess the files can be accessed, and I probably can give my enemies a bifg boost.. but it does not sound like HOI2 has multi level ai difficulty.. or am I not understanding?
btw the paradox sight is useless, server went down after I was there for about a minute!
You can set the game difficulty AFAIK.
RE: hoi2 ?
Posted: Thu Jan 13, 2005 6:52 am
by Hard Sarge
there are 5 levels to how HARD the game can be played on (think these are more like your starting levels of stuff and how easy/HARD it is to do things)
and then there are 5 levels to how agressive the AI plays
my first game, I played at normal/normal (normally play on HARD/HARD, HARD/very HARD in HOI)
just started my attack on Russia, first week, looking very good, but half of my troops are burning out, so will have to start slowing the attack down, the SU still has 70 some units more then I do for Ground troops
but so far I am seeing I got level 4 AFV (Mk IV's with some Tiger I detachments) all I am seeing so far for the SU is level 2 (T-26/BT-7 ?)
got to say, the game is very stable so far, not like HOI was
on the statement about it being a Beer/Priztel game with more detail, well, think I trying to say, you have to pay attention to what is going on, and the game tries to be HARD Core, but it is very abstack, so don't want to say it is a "serious" wargame, or that it is a simple "arcade" game either
but it is enjoyable
HARD_Sarge
RE: hoi2 ?
Posted: Thu Jan 13, 2005 4:05 pm
by freeboy
I understand.. what about supplies for the troops when they are deep inside enemyplaces like SU? Are their partisans cutting your rail lines.. do you have rail lines ?
and in another note... way to go Vic, I am all for heated mature opinionated back and forth, but thanks for helping set a highter standard here !!
RE: hoi2 ?
Posted: Thu Jan 13, 2005 4:42 pm
by Hard Sarge
lets see, you don't have rail lines persay, but you each province has a transportion level (can't spell the right name for it) so you do have good areas and bad areas for getting supply though
I had partasans take over Brussels, and try to take over one of the province of Holland, more a hassle then anything else
for supply, part of what you produce, your IC is used for building goods for the people (keep them happy, making money, money used for reseach) building troops, building/buying supply, replancements and for upgades
in HOI you used supply and manpower for replacements, now you use ICs in replacements and manpower to repair units
which will say over all, I like the system, I am fighting the SU now, I should walk all over them, but supply and replacements/org is slowing me way down, so I am winning a Tact victory so far, but am a long way away from any Stat goals I had when I started
the SU started the battle with 231 Div's, I had 163, they are now down to 154 and I am at 176, I have Leningrag and Rostost (man my spelling is getting worse) major battles back and forth for Minsk
battle started around may 5th 1941, it is now july 5th
I was too weak when the battle started, I needed another 6-10 Cav Div's just to hold the line when I capture something and needed some airfields build and waiting to be used, so would give the edge to the AI in use of airpower, where I can apply mine, I win, but can't apply it across the whole front
it is a fun game, not the best ever made, not the worst either, a patch or two or once the CORE group get there mods ready and it should be very enjoyable
HARD_Sarge
RE: hoi2 ?
Posted: Thu Jan 13, 2005 6:49 pm
by ravinhood
some egg rolls and hot mustard sauce to go please"
Damn you freeboy, now I want some chinese food....BAD!! lol China Pearl here I come.
RE: hoi2 ?
Posted: Fri Jan 14, 2005 7:36 pm
by DamoclesX
I really like it.
But, I LOVE wargames, but I also suck at them, horrible, I have bought a good share of wargames on this site, I just suck at them, all of them, horrible.
In hoi2
I got my ass kicked by france, I massed 61 divisions near their border and declared war/attacked.
I didnt even get into their terriroty, they held be off with about 13 divisions and broke my entire freaking army.
Oh and I didnt notice that poland had declared war at the same time I took france I guess, so they had pushed to berlin.
Ya, that sucked lol.
Btw is there any way to remove that 1947 timcap? that piss's me off, there is no way I can do this before 1947, maby 2947
RE: hoi2 ?
Posted: Fri Jan 14, 2005 8:18 pm
by elmo3
Someone will probably find a way to mod it. Check the Paradox forums.
RE: hoi2 ?
Posted: Sat Jan 15, 2005 12:28 am
by freeboy
Damn you freeboy, now I want some chinese food....BAD!! lol China Pearl here I come.
"Let them eat cake"
Hoi 2 is pretty slick, very very cool way of using and asseigning leaders, including research teams... The building que and logistics is also spiffy... AND I HATE RTW's!!!!
The speed at which ships, planes and troops zome around is fanciful, and simplistic.. but it isn't trying to be witp, and it is relatively bug free, in one "strange" event polond was beated, got a white peace and the German army vanished!! lol so there are some, but after multiple hour no ctd
And the diplomatic model is sweet, I was able to cause a coup in Czech, giving me an easy ally .. playing in the 1936 campeign, while tedious gives yuou lots of room to push your specific research goals...
So in 11 40 I am just now at War with USSR, eating up LAtvia, Estonia and Lithuania, USSR didn't get them, and allied with Italy and Czeck, cannot seem to get Hungary, Bulgary or Rumania on board!.... Almost am done researching Middle quality heavy tank.. tiger 1, and my biggest winner, the type 21.. sub, I think that is it... BUT I am playing on an easy level, I am sure on hard these research goals would be impossible and I have had to skip some important stuff to get there.....
Overall I( would give this and A for playabilty an A for entertainment a B- for land combat model, B for both naval and air war...
The biggest "duh" is thesuper duper quickness of units, even after the first patch which slows down combat per the notes..
for what my opinion is worth..
check it out....
RE: hoi2 ?
Posted: Sat Jan 15, 2005 12:40 am
by rhondabrwn
I'm really glad to hear a lot of these very positive reports coming out as opposed to the rampant Paradox bashing in the other (now locked) thread.
It benefits us all when game companies and designers continue to improve their products and continue to build loyal followings and forum members.
Company bashing on general principles does no one any good in the long run. I'm glad to see the high road being taken on this thread. [&o]
RE: hoi2 ?
Posted: Sat Jan 15, 2005 3:25 am
by pasternakski
HOI2 stinks.