Horrocks Streamroller Eindhoven Railbridge
Posted: Sat Jan 15, 2005 11:30 am
Recently I played Horrocks Steamroller online as the German.
I suffered a marginal defeat because the enemy succeeded in infiltrating along the secondary roads.
I was surprized however to see armoured fighting vehicles in Eindhoven north of the canal while I still had all three unblown canalbridges covered.
I analyzed the situation later with trial movements, and then I saw that units could cross close to the rail bridge in the south west of the City.
I don't know wheter this is because the western intact bridge 'extends' too far westwards or because the railbridge is not really blown in the game mechanics.
On a related issue: what is the meaning of 10% speed for a crossing: how long is that 10% applied? how can one relate it to the time it takes to cross (like crossing a stream with armour?)
I suffered a marginal defeat because the enemy succeeded in infiltrating along the secondary roads.
I was surprized however to see armoured fighting vehicles in Eindhoven north of the canal while I still had all three unblown canalbridges covered.
I analyzed the situation later with trial movements, and then I saw that units could cross close to the rail bridge in the south west of the City.
I don't know wheter this is because the western intact bridge 'extends' too far westwards or because the railbridge is not really blown in the game mechanics.
On a related issue: what is the meaning of 10% speed for a crossing: how long is that 10% applied? how can one relate it to the time it takes to cross (like crossing a stream with armour?)