Second World War
Posted: Sun Jan 30, 2005 11:12 am
This is my first post to these forums.... so be gentle with me!
Once dismounted infantry are added, I believe this system would be great for re-creating World War 2 battles. It would need a bit of amendment to slow the operational pace down a bit, and to take the reduced weapons lethality into account but I think it could be done.
Can anyone else add to the list of changes that would be needed?
I've been racking my brains to think of an existing WW2 game at the same grand-tactical level but I can't.
Getting back to the game as it is, I'd like to see a bit of 'personality' added to the different HQs and sub-units. At the moment, the units are all treated as autonoma and every unit reacts to the same stimuli in the same way. What about a bit of differentiation between them? Bravery, initiative, intelligence?
Any thoughts?
Once dismounted infantry are added, I believe this system would be great for re-creating World War 2 battles. It would need a bit of amendment to slow the operational pace down a bit, and to take the reduced weapons lethality into account but I think it could be done.
Can anyone else add to the list of changes that would be needed?
I've been racking my brains to think of an existing WW2 game at the same grand-tactical level but I can't.
Getting back to the game as it is, I'd like to see a bit of 'personality' added to the different HQs and sub-units. At the moment, the units are all treated as autonoma and every unit reacts to the same stimuli in the same way. What about a bit of differentiation between them? Bravery, initiative, intelligence?
Any thoughts?