Landing gear (?)
Posted: Thu Feb 17, 2005 2:53 pm
Well I am looking at puting in place a Mech in SS. What I want to do to turn the legs into one solid landing gear .mag. My only issue is I want the gear to stay in its current position at the hips but I want the legs to swing down 90 degrees into the down position. Basically they will be visable in game in the gear up position but when you activate the landing gear they will swing down so they will be able to stand and make a landing.
Is this at all possible? It just makes me wonder since there is only a starting and ending position on the scripting for it. Correct me if I am wrong, but it does completely plot these points out so the legs don't seem to drop down then swing out ... ?
Just want to make shure before I position the legs ..because at times I think it will swing the leg out (when I am tired) and when I look back over the scripting I can not see it litterally turning down a .mag from a 45 degree angle stuck in one poistion to an 90 degree Angle ..
While I am writing this I am fairly certain I can not rotate the gear down.
Anyone have any thoughts to get around this?
Is this at all possible? It just makes me wonder since there is only a starting and ending position on the scripting for it. Correct me if I am wrong, but it does completely plot these points out so the legs don't seem to drop down then swing out ... ?
Just want to make shure before I position the legs ..because at times I think it will swing the leg out (when I am tired) and when I look back over the scripting I can not see it litterally turning down a .mag from a 45 degree angle stuck in one poistion to an 90 degree Angle ..
While I am writing this I am fairly certain I can not rotate the gear down.
Anyone have any thoughts to get around this?