Taking FAQ requests
Posted: Tue Feb 22, 2005 6:24 am
So I can expand the FAQ a bit, please post some questions you all mihgt have about the mod, and I'll answer them and add them to the FAQ.
ORIGINAL: WPO_FANBOY!
Can we expect patches for WPO?
Can we see some more screenies of some LCU's? (Land combat units?)
Will it only be available for download or can we buy it on CD?
Beta Tests? [:D]
And...for do you have in mind for when WPO is finished?
ORIGINAL: BossGnome
Will china be implemented into the game? If so, how? Do they have a navy at all, and would they be fighting on the allied side? If china is not implemented, are there any plans to implement it in a patch one WPO is out?
Since the game is historical on turn one, will japan have a chance against the combined allied powers? I don't know much about the japanese navy in the 20s, but was it good? If not, are they give any special advantages that they didnt have historically, and if so, what are they?
Game looks great by the way.
Would you say that its easier for japan to out right win in WPO compared to witp?
And apart from the three ships of the french navy (Maybe more will be included?) Does the french army have a strong role in WPO. e.g regiments, engineers etc.
ORIGINAL: Tankerace
So I can expand the FAQ a bit, please post some questions you all mihgt have about the mod, and I'll answer them and add them to the FAQ.
ORIGINAL: Deathtreader
Hi,
I remember you mentioning somewhere (in an AAR ??) that you had reduced the IJN's night fighting skills so that they were as "crappy" as everybody else. Were you also able to reduce/eliminate their much higher chances of launching a first strike torpedo attack in the opening round of a surface engagement?? Or is it hardwired?? This doctrine was mainly due to the incredible range advantage of the Long Lance if I remember correctly.
Rob.