Guns in 6.1
Posted: Tue Jul 17, 2001 7:44 pm
There seem to be two significant changes in 6.1;
-the ranges of MGs and rifles have been adjusted
-guns (howitzers, ATGs, etc.) are very hard to spot.
The second makes them much more useful. I have found it is very difficult to attack positions defended by a combination of MGs, ATGs and howitzers in direct fire mode. Especially when in cover. Tanks get chewed up by the ATGs and the tactical solution should be to use infantry. However, it takes infantry so long to advance that they get chewed up by the MGs and howitzers. Tanks should supress them but they can't be seen to do so. Artillery doesn't seem to make much impression on the defenders in cover. I can lay a 75mm or 105mm battery on the suspected location (I can observe where the shot is coming from even if I can't see the unit) then find the gun is "ready" when I do locate it.
This is not a gripe! I think that this is the way it should be and really shows the use and benefits of ATGs in WWII. In 6.x they really come into their own.
-the ranges of MGs and rifles have been adjusted
-guns (howitzers, ATGs, etc.) are very hard to spot.
The second makes them much more useful. I have found it is very difficult to attack positions defended by a combination of MGs, ATGs and howitzers in direct fire mode. Especially when in cover. Tanks get chewed up by the ATGs and the tactical solution should be to use infantry. However, it takes infantry so long to advance that they get chewed up by the MGs and howitzers. Tanks should supress them but they can't be seen to do so. Artillery doesn't seem to make much impression on the defenders in cover. I can lay a 75mm or 105mm battery on the suspected location (I can observe where the shot is coming from even if I can't see the unit) then find the gun is "ready" when I do locate it.
This is not a gripe! I think that this is the way it should be and really shows the use and benefits of ATGs in WWII. In 6.x they really come into their own.