CHS - china
Posted: Tue Mar 15, 2005 9:36 pm
I recall someone mentioning that we probably won't on china until version 2, but I wanted to toss out a few ideas and see if I could get the ball rolling. Early bird gets the worm, you know.
One idea that pops to mind would be to change devise number 371 - Chinese Rifle Squad. as it is, this devise is only 13 vs. soft targets. it increases to 18 on 12/42, then to 26 on 12/43. This means in the latter part of the war, when china was getting their butts kicked, their squads are going to be twice as powerful as they are in the beginning. I think increasing their anti-soft capability will help solve at least some of the china pushover problem without making china a juggernaut late in the war (which I fear may happen if the next offical OOB changes chinese corps' to 3 division formations).
Also, several people have mentioned using fortress units in key cities. I think this is a great idea. However, keep in mind that they have to be "Fortress-type Units". I experimented with adding immobile devises to mobile units and found that these formations would retreat as soon as the immoble devises were damaged or destroyed.
Another possible idea might be increasing the I-16c and I-153c pool a little to reflect the fact that if china had found themselves in a bind early on the USSR probably would have released more of their obsolete craft.
Also, maybe I'm thinking of somewhere else, but I've always pictured Yenen as a rugged communist stronghold (keep in mind this is coming from the same guy who thought Hong Kong fell in one week [:D]). Maybe Yenen should be another terrain besides open, especially since it's already the most commonly picked on chinese city due to its proximity to the Kwantung Garrison.
Anyway, there are mostly brainstorms trying to get the ball rolling. Any other chinese ideas out there?
bs
One idea that pops to mind would be to change devise number 371 - Chinese Rifle Squad. as it is, this devise is only 13 vs. soft targets. it increases to 18 on 12/42, then to 26 on 12/43. This means in the latter part of the war, when china was getting their butts kicked, their squads are going to be twice as powerful as they are in the beginning. I think increasing their anti-soft capability will help solve at least some of the china pushover problem without making china a juggernaut late in the war (which I fear may happen if the next offical OOB changes chinese corps' to 3 division formations).
Also, several people have mentioned using fortress units in key cities. I think this is a great idea. However, keep in mind that they have to be "Fortress-type Units". I experimented with adding immobile devises to mobile units and found that these formations would retreat as soon as the immoble devises were damaged or destroyed.
Another possible idea might be increasing the I-16c and I-153c pool a little to reflect the fact that if china had found themselves in a bind early on the USSR probably would have released more of their obsolete craft.
Also, maybe I'm thinking of somewhere else, but I've always pictured Yenen as a rugged communist stronghold (keep in mind this is coming from the same guy who thought Hong Kong fell in one week [:D]). Maybe Yenen should be another terrain besides open, especially since it's already the most commonly picked on chinese city due to its proximity to the Kwantung Garrison.
Anyway, there are mostly brainstorms trying to get the ball rolling. Any other chinese ideas out there?
bs