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elevation and range
Posted: Sat Jul 28, 2001 1:50 am
by Mark McIntosh
If range is in meteres, what is the max elevation that can be designed for each level in elevation? I believe level increases height by 10 (10m ?). When designing scenarios, can you assign a slope increment a higher map eleveation line (say 20m or 50m, etc) without skewing range calculations?
Posted: Sat Jul 28, 2001 2:03 am
by Paul Vebber
THere are ways to make the hills different heights using Fred's map editor. There are a couple threads about that. SLope is not modeled and gun elevation depression isn;t either, so you can;t make things too extreme or very strange things are possible.
Posted: Sat Jul 28, 2001 3:20 am
by Mark McIntosh
Originally posted by Paul Vebber:
...so you can;t make things too extreme or very strange things are possible.
SPWAW has three levels. What would be the max interval without 'very strange things' happening? This must have been taken into consideration when designed so I was just wondering what is the max interval on a topographical map that would make sense in the game?
Posted: Sat Jul 28, 2001 5:03 am
by Del