Rematch by Proxy: Scn.7, Grunt6971 vs Timtom
Posted: Thu Apr 07, 2005 12:25 am
Hello again! I'm finally returning to the fray after my lastest disaster againt that redoubtable Spaniard Toraq. The loss of those three divisions on Guadalcanal still stings...
This time, however, another gentleman has stepped up - Grunt6971 alias Scott B. of Minnesota, USA. Although a newcomer to the forum, Scott is by no means a newcomer to the game, and will no doubt give me a run for my money. Scott's play style, or should one say temperament, is of course entirely unknown to me, unlike that of Tony "Banzai" Lucio.
We're playing scn.7, on the face of it a rerun of scn.8 only with a better Allied hand. However this scn. differs in a major way in that the Japanese player is up some 1,500 points from start.
House-rules: Other than a gentlemen's agreement not to game the system and a few minor rules regarding night-bombing and CV sqds, the big thing is that we've agreed to adhere to SOPAC/SWPAC - Combined Fleet/8th Area Army command strictures. Units assigned to one command cannot operate in the AoR of the other. This applies to all Allied ground- and air units, but only to Japanese ground units of bgd. size or greater.
First the math: On the Japanese side, Scott can develop Wewak, Rabaul, and Shortland for 600-700 VP. Several bases in the Admiralties, on Bougainville and New Georgia each holds the promise of about 100 VP, although I doubt Scott will have the capability to do more that three or four of the these. Basically, I have to grab 2,500 VP just to close the gap. My own base expansions excl. the Solomons runs to about 850 VP. Lunga, Tulagi and Irau could add some 800-900 VP, 1,200 VP if things go really well. But that's a big if. Gains in the Lae- and Buna area could potentially yield 800-900 VP - another big if. But the message is clear: I've got to make major gains both on Papua and in the lower Solomons just to break even. Hence my strategic goals are straight-forward: Capture and hold Lae, Buna, Lunga, and inflict more casualties than I receive.
To this end I'm planning a number of operations:
SOPAC:
Operation Hightower - Lunga & Tulagi:
Forces assigned:
(Lunga)
HQ 1st Mar. Div.
1st Mar. Rgt.
5th Mar. Rgt. (Scott's old outfit - & a chance to get back at every f*cknut DI and Gentleman by Act of Congress ever come his way [:)])
17th Mar. Eng. Rgt.
1st Mar. Tank Bn.
2nd Mar. Rgt.
3rd Mar. Defence Bn.
7th CB Bn.
103th BF
(Tulagi)
1st Mar. Raider Bn. (to be withdrawn for landing at Taivu)
1st Mar. Para Bn.
Possibly later unspecified BF
Operation Kingfisher - Irau:
Forces assigned:
112th Cav. Rgt.
9th Mar. Defence Bn.
6th CB Bn.
Unspecified BF
SOPAC reserve: 23rd ID, 754th Tank Bn.
Nothing spectacular here, then, although I'm toying with the idea of grabbing Russell Islands as well. I'm keeping my commitment to Tulagi at a minimum, banking that Scott won't try any funny stuff here without holding Lunga.
SWPAC:
Operation Rebound - Buna:
Forces assigned:
HQ 32nd ID
126th Rgt.
127th Rgt.
128th Rgt.
114th Eng. Bn.
HQ 41st ID
162nd Rgt.
163rd Rgt.
186th Rgt.
116th Eng. Bn.
2/6th Armoured Rgt.
Operation Swipe - Lae:
Forces assigned:
HQ 7th ID
18th Bgd.
21st Bgd.
25th Bgd.
7th Cav. Rgt.
Unspecified Eng. Rgt.
SWPAC reserve: None, although I suspect that deployment will be so slow that several units will still be in Oz by the time 6th ID arrives at D+28.
Again, straightforward stuff, although I don't like how GG being so exposed. SWPAC priority no.1 will be building up PM and GG. In particular, I'd like to move one of the Oz bgd's at PM to GG along with a AAA bn. and some engineers.
Air forces:
About a 1,000 aircraft is available from start, 55% of it land-based:
SWPAC Sqd's: 6xP-39, 2xP-40, 2xWirraway, 3xB-26, 2xB-25, 5xB-17, 1xA-24, 1xA-20, 1xBeaufort, 1xF-5, 2xCatalina, 5xC-47.
SOPAC Sqd's: 1xP-39, 2xF4F, 1xB-26, 1xHudson, 2xB-17, 1xSBD, 2xCatalina.
Unlike scn.8, I start with three CV's with 12 USN sqds. The difference this will make can hardly be overestimated...
Naval Forces:
Naval forces at kickoff include 3xCV, 1xBB, 11xCA, 1XCL, 2xCLAA, 30xDD, 5xDMS, 4xAPD, 18xSS, 5xPG, 12xSC, 9xMSW, 24xAP, 17xAK, 5xAO.
As usual when playing the Allied, substancial reinforcements are in the pipeline...
So in conclusion, I need to attack aggresively all along the line. Ideally I would fight a succesful and, for my opponent, bloody, defensive battle for Lunga - much like history. Holding Lunga itself won't be enough. Indeed, a viable strategy for Scott would be to forego Lunga altogether, and rather than fight on my terms, avoid major confrontations while taking a toll of my attempts to reinforce/resupply Lunga - which I'm forced to hold at all cost. As in scn.8, a full force counter-attack is equally viable, if more risky. Lunga, Gili Gili, and Luganville are all vulnerable, although as long as a strong US CV-fleet-in-being is retained, Lunga is probably the only really realistic option.
This time, however, another gentleman has stepped up - Grunt6971 alias Scott B. of Minnesota, USA. Although a newcomer to the forum, Scott is by no means a newcomer to the game, and will no doubt give me a run for my money. Scott's play style, or should one say temperament, is of course entirely unknown to me, unlike that of Tony "Banzai" Lucio.
We're playing scn.7, on the face of it a rerun of scn.8 only with a better Allied hand. However this scn. differs in a major way in that the Japanese player is up some 1,500 points from start.
House-rules: Other than a gentlemen's agreement not to game the system and a few minor rules regarding night-bombing and CV sqds, the big thing is that we've agreed to adhere to SOPAC/SWPAC - Combined Fleet/8th Area Army command strictures. Units assigned to one command cannot operate in the AoR of the other. This applies to all Allied ground- and air units, but only to Japanese ground units of bgd. size or greater.
First the math: On the Japanese side, Scott can develop Wewak, Rabaul, and Shortland for 600-700 VP. Several bases in the Admiralties, on Bougainville and New Georgia each holds the promise of about 100 VP, although I doubt Scott will have the capability to do more that three or four of the these. Basically, I have to grab 2,500 VP just to close the gap. My own base expansions excl. the Solomons runs to about 850 VP. Lunga, Tulagi and Irau could add some 800-900 VP, 1,200 VP if things go really well. But that's a big if. Gains in the Lae- and Buna area could potentially yield 800-900 VP - another big if. But the message is clear: I've got to make major gains both on Papua and in the lower Solomons just to break even. Hence my strategic goals are straight-forward: Capture and hold Lae, Buna, Lunga, and inflict more casualties than I receive.
To this end I'm planning a number of operations:
SOPAC:
Operation Hightower - Lunga & Tulagi:
Forces assigned:
(Lunga)
HQ 1st Mar. Div.
1st Mar. Rgt.
5th Mar. Rgt. (Scott's old outfit - & a chance to get back at every f*cknut DI and Gentleman by Act of Congress ever come his way [:)])
17th Mar. Eng. Rgt.
1st Mar. Tank Bn.
2nd Mar. Rgt.
3rd Mar. Defence Bn.
7th CB Bn.
103th BF
(Tulagi)
1st Mar. Raider Bn. (to be withdrawn for landing at Taivu)
1st Mar. Para Bn.
Possibly later unspecified BF
Operation Kingfisher - Irau:
Forces assigned:
112th Cav. Rgt.
9th Mar. Defence Bn.
6th CB Bn.
Unspecified BF
SOPAC reserve: 23rd ID, 754th Tank Bn.
Nothing spectacular here, then, although I'm toying with the idea of grabbing Russell Islands as well. I'm keeping my commitment to Tulagi at a minimum, banking that Scott won't try any funny stuff here without holding Lunga.
SWPAC:
Operation Rebound - Buna:
Forces assigned:
HQ 32nd ID
126th Rgt.
127th Rgt.
128th Rgt.
114th Eng. Bn.
HQ 41st ID
162nd Rgt.
163rd Rgt.
186th Rgt.
116th Eng. Bn.
2/6th Armoured Rgt.
Operation Swipe - Lae:
Forces assigned:
HQ 7th ID
18th Bgd.
21st Bgd.
25th Bgd.
7th Cav. Rgt.
Unspecified Eng. Rgt.
SWPAC reserve: None, although I suspect that deployment will be so slow that several units will still be in Oz by the time 6th ID arrives at D+28.
Again, straightforward stuff, although I don't like how GG being so exposed. SWPAC priority no.1 will be building up PM and GG. In particular, I'd like to move one of the Oz bgd's at PM to GG along with a AAA bn. and some engineers.
Air forces:
About a 1,000 aircraft is available from start, 55% of it land-based:
SWPAC Sqd's: 6xP-39, 2xP-40, 2xWirraway, 3xB-26, 2xB-25, 5xB-17, 1xA-24, 1xA-20, 1xBeaufort, 1xF-5, 2xCatalina, 5xC-47.
SOPAC Sqd's: 1xP-39, 2xF4F, 1xB-26, 1xHudson, 2xB-17, 1xSBD, 2xCatalina.
Unlike scn.8, I start with three CV's with 12 USN sqds. The difference this will make can hardly be overestimated...
Naval Forces:
Naval forces at kickoff include 3xCV, 1xBB, 11xCA, 1XCL, 2xCLAA, 30xDD, 5xDMS, 4xAPD, 18xSS, 5xPG, 12xSC, 9xMSW, 24xAP, 17xAK, 5xAO.
As usual when playing the Allied, substancial reinforcements are in the pipeline...
So in conclusion, I need to attack aggresively all along the line. Ideally I would fight a succesful and, for my opponent, bloody, defensive battle for Lunga - much like history. Holding Lunga itself won't be enough. Indeed, a viable strategy for Scott would be to forego Lunga altogether, and rather than fight on my terms, avoid major confrontations while taking a toll of my attempts to reinforce/resupply Lunga - which I'm forced to hold at all cost. As in scn.8, a full force counter-attack is equally viable, if more risky. Lunga, Gili Gili, and Luganville are all vulnerable, although as long as a strong US CV-fleet-in-being is retained, Lunga is probably the only really realistic option.


