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UI issues
Posted: Fri Apr 08, 2005 5:25 am
by WanderingHead
First, the game is beautifully developed, and in a way part of the beauty is doing away with standard windows interfaces.
But some very basic functionality is lost.
I like to actually organize by saved files. This means I would impose a directory structure on my saves, for example I might have a directory for each of my regular opponents, or even a directory per game if I do frequent saves. But the save/load interface doesn't appear to support anything but the default save directory. You can't browse. This is a basic feature that should be supported.
Similarly, the save/load interface sorts the files by date only. I cannot get the files to be sorted by name. Again, a basic feature that should be supported.
Please at least support as a minimum the basic Windows file browsing capabilities.
RE: UI issues
Posted: Sat Apr 09, 2005 2:51 am
by CommC
I'ld like to see this, too.
In the meantime, I give my saved files systematic names that the system automatically sorts, so I can find the saved files easily.
Here is my code:
# SS QYYPX
where:
# = the game number, where 1 is the first game I've played, 2 the second, etc
SS = two digit code for the nationality of whose turn it is when the save is made, ex: Ge = Germany, Ja = Japan, Ru = Russia
Q = the quarter of the save, 1 = winter, 2 = spring, 3= summer, 4 = fall (or you can use a two-letter abreviation for the season of the game turn, Wi, Sp, Su, Fa)
YY = the game year of the save, Ex, 40, 41, 42, etc
P = the phase of the save , M = movement phase, P = production save
X = a number for the beginning or end of the phase, I save at both the beginning and end of each phase, usually. Ex: 1 = the beginning of the phase, 2 = the end of the phase or incremental saves later in a phase, the highest number is the last save of a phase
For exampe:
1 Ge 141M2 or 1 Ge Wi41M2
means this is my first WaW game, saved at the end of Germany's movement phase in Winter of 1941.
Hope this helps.
RE: UI issues
Posted: Sat Apr 09, 2005 3:42 am
by Paul Vebber
I use a directory structure to manage my save files - I have a short cut to the save folder and copy them out of the sub folders when I want to play or copy them to the subfolders t archive. That way I'm not sorting through all the files in the window. I play in windowed mode mostly so it no harder to me to move around the save ffiles right in windows and then they appear when you go back to the save game directory.
RE: UI issues
Posted: Sat Apr 09, 2005 7:16 am
by WanderingHead
ORIGINAL: Paul Vebber
I use a directory structure to manage my save files - I have a short cut to the save folder and copy them out of the sub folders when I want to play or copy them to the subfolders t archive. That way I'm not sorting through all the files in the window. I play in windowed mode mostly so it no harder to me to move around the save ffiles right in windows and then they appear when you go back to the save game directory.
Of course there are work arounds. It's just that they shouldn't be necessary.
Shuffling files around on my own before/after I finish a turn will just remind me that it could be done better, twice for every time I play.
RE: UI issues
Posted: Sat Apr 09, 2005 4:40 pm
by CommC
Even better is:
# YYQSSPX
This puts the saves in chronological order as the game progresses, and segregates each game from others.