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OOB manager Idea
Posted: Fri Aug 03, 2001 11:07 pm
by heintz28
Hi,
Is anyone interested in an Order of
Battle Manager?
This tool would allow player to keep
many different OOBs and swap them in
and out as needed.
I started work on a program to help
a friend and I for internet play.
We have three OOBs and switching, and
remembering which one was installed,
was always a pain.
If anyone is interested I will
complete this tool and post it.
If one exist let me know and I'll
use that(and save my time).
Thanks,
Heintz28
-----
"Beer is proof that God loves us
and wants us to be happy"
Benjamin Franklin
Posted: Fri Aug 03, 2001 11:22 pm
by Drex
I've never switched out OOBs because I was afraid of screwing up the original. A tool like yours just might open up this game to alot of "what-if" situations. i think you should pursue it.Look at Henri Pesonen's Pbem Helper, it is now a part of the game. Yours could be too.
Posted: Fri Aug 03, 2001 11:26 pm
by Warrior
Great idea!

Posted: Sat Aug 04, 2001 4:40 am
by A_B
this is a great idea. Close Combat had something similar to handle the different Mods. OOB's should be easier, because it is just one standard file.
Posted: Sat Aug 04, 2001 7:31 am
by Paul Vebber
PLease do! I had posted a while ago that such a utility would be appreciated!
Posted: Mon Aug 06, 2001 10:35 pm
by heintz28
Thanks for the responses.
Give me two weeks or so.
I'll post the download site then.
Posted: Mon Aug 06, 2001 11:43 pm
by Bing
Originally posted by heintz28:
Thanks for the responses.
Give me two weeks or so.
I'll post the download site then.
This would be a great option for testers to have, I would dearly love to be able to flip-flop OOB's to observe the effect on an in-progress test.
Bring it on soon as you can. Once again the SPW@W faithful come through with flying colors!!
Bing
Posted: Tue Aug 07, 2001 1:39 am
by Randy
That sounds like a great idea. That way you will be able to task organise your OOB to suit the scenario. Thats what I like about this game; the flexability one has to do different things.

Posted: Tue Aug 07, 2001 1:56 am
by MacCready
Are there alot of modified OOB's around? I've only found a couple.
[ August 06, 2001: Message edited by: MacCready ]
Posted: Tue Aug 07, 2001 10:04 pm
by RockinHarry
For sure a welcome tool. Do!
_______
Harry
Posted: Wed Aug 08, 2001 7:02 pm
by Fabio Prado
That's a splendid idea. I would really love to have this utility since I work with many custom OOB's!
Since now I an offering my website to host it...
Fab
Posted: Wed Aug 08, 2001 8:09 pm
by Warhorse
[QUOTE]Originally posted by MacCready:
[QB]Are there alot of modified OOB's around? I've only found a couple.
Yes, probably just not available for public!! Mine are heavily modified, special icons, redone formations, etc., but I don't release them, I play campaigns primarily, so I use them for that purpose. This program would be excellent!!
Posted: Wed Aug 08, 2001 11:34 pm
by MacCready
Warhorse:
Are these campaigns of your own creation you speak of?
Posted: Thu Aug 09, 2001 1:24 am
by heintz28
WOW!, Didnt know there would be that many people interested.....
OK. I've got a 12-pack of Coke and a 6-pack
of beer,pop corn,a computer and i'm wearing sunglasses

.....
hope to get this out by monday or tuesday.
dont expect greatness...
heintz28
Posted: Sat Aug 25, 2001 2:41 am
by heintz28
OK its done
Over budget and Past Scedule....
the winNT version of OOB Manager is done.
goto
http://jphz.tripod.com/
to download the OOB manager.
there is also some notes on usage(nt complete)
The win9x version will be posted soon.
check tonight after 11:00 pm mnt
sorry about the cheezy web page.
let me know if it works.....
Posted: Sat Aug 25, 2001 4:20 am
by Reg
Paul V,
Is there any chance that mech.exe could support a command line interface in future versions? That would let the script writers go to town and allow specific scenarios/campaigns to be linked to custom OOBs.
Just a thought,
Reg.