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some bugs

Posted: Fri Apr 15, 2005 2:53 pm
by schury
soviet and china take too much time thinking after being totolly conquered.
germen doesn't attack the allied after finish soviet...

RE: some bugs

Posted: Fri Apr 15, 2005 4:45 pm
by MButtazoni
thank you.
these were put on the list earlier this week

RE: some bugs

Posted: Sat Apr 16, 2005 4:58 am
by schury
ok,more bugs:wa doesn't build any supply after america is taken.so they doesn't move.i take the us in 1 year.it doesn't react.
ps:we may need a battle history but only one last battle.
and there're something i don't understand.
1:why didn't my subs's topedo use up?i didn't back to my prort.
2:why does my supply move automatically sometime in us?
3:the Washington problem.they got 6 pop,so after raising up,how many partisans are there in Washington?5 or 7?

RE: some bugs

Posted: Sat Apr 16, 2005 5:04 am
by schury
another weird thing:a militia in the sea east to india and ......invincible

RE: some bugs

Posted: Sat Apr 16, 2005 5:47 am
by 5cats
It bugs me that the IA doesn't react to enemies in adjacent squares (say... Mexico) by trying to defend itself (like moving some troops into south central US) > this also happens in Russia when you go through Persia
- the IA tends to pile troops on it's capital, even when there
s no one near it
- the IA never seems to guard critical sea zones with BB and Cruisers, which would prevent easy invasions (into the aforementioned defenceless coasts because ALL the troops are piled on the capital) The WA is bad for this, Japan too I think
- the WA will attack the Vichy in Africa rather than establish a base in the square just south of it (which is owned by the WA & could be piled with troops without activating Vichy)
The WA & Japan will invade an important place, then totally fail to follow up (reinforcements, breakout & etc)
-it seems when you set the difficulty to 'challenging' you too get 50 free supplies (it happened to me playing Russia, very confusing)