WELL DONE AND THANKS
Posted: Wed Apr 20, 2005 5:53 pm
With playing the game over 5 hours per day after working x 12 days.
I get reborn and my brain flourish, so far the game is what I dream of.
LIKE:
-> Good Design and give the unit control to minimum level and focus on grand level
-> Game with good balance on
Fight/Support/Technology/Production/Infrastructure/Geographic
All these above 6 factors already give my brain think abt how to allow my
PP to different usage and how to gain of extra PP.
I have to maintain another PC to hold my excel worksheet to take some analysis
and bring much fun to my brain. The holographic game already established
in my brain and work parallel with the game itself. Funny feeling in which lost in old
time!!!
-> excitment in different ending and way of playing for axis player.
IMPROVEMENT:
-> anti-bomber tactical and more anit-technology strategy develop
-> more hidden and secret event in which brought the game to another standard
-> rather than actual unit/resouce/infrasturcture.
like virtual concept may be purchased or developed.
(i.e. plan, doctince and battlefield concept) <- may be refered to HOI2
-> better graphic and dynamic feel
(i.e. critical battle with large force opp battle with graphic and high angle battlefield
long with real map look)
-> introduce moracle therometer as a dice modify factor to battle result
(i.e. spy and communication war effort may affect this issue)
Since long time not spend my PP (Real life time) delicated on one in-depth game,
I am so enjoyable and placed this game to my 3 GREAT games libraries.
1 -> World at War => Replace Clash of Steel
Same genre and much tough AI and great design
2 -> Winning Eleven Serie (6 till 8)
Every game is different and got good sense of control
No sport game is better than this one in market
3 -> Day of the Tenacle (Adventure)
always try to play one more time from first to end with the highly entertained
sci-fi, humor and great story.
Like to hear your voice...
I get reborn and my brain flourish, so far the game is what I dream of.
LIKE:
-> Good Design and give the unit control to minimum level and focus on grand level
-> Game with good balance on
Fight/Support/Technology/Production/Infrastructure/Geographic
All these above 6 factors already give my brain think abt how to allow my
PP to different usage and how to gain of extra PP.
I have to maintain another PC to hold my excel worksheet to take some analysis
and bring much fun to my brain. The holographic game already established
in my brain and work parallel with the game itself. Funny feeling in which lost in old
time!!!
-> excitment in different ending and way of playing for axis player.
IMPROVEMENT:
-> anti-bomber tactical and more anit-technology strategy develop
-> more hidden and secret event in which brought the game to another standard
-> rather than actual unit/resouce/infrasturcture.
like virtual concept may be purchased or developed.
(i.e. plan, doctince and battlefield concept) <- may be refered to HOI2
-> better graphic and dynamic feel
(i.e. critical battle with large force opp battle with graphic and high angle battlefield
long with real map look)
-> introduce moracle therometer as a dice modify factor to battle result
(i.e. spy and communication war effort may affect this issue)
Since long time not spend my PP (Real life time) delicated on one in-depth game,
I am so enjoyable and placed this game to my 3 GREAT games libraries.
1 -> World at War => Replace Clash of Steel
Same genre and much tough AI and great design
2 -> Winning Eleven Serie (6 till 8)
Every game is different and got good sense of control
No sport game is better than this one in market
3 -> Day of the Tenacle (Adventure)
always try to play one more time from first to end with the highly entertained
sci-fi, humor and great story.
Like to hear your voice...