House rules for players with some class
Posted: Mon Apr 25, 2005 9:11 pm
I just went thru the whole 'new house rules' thread and decided it's not my cup of tea. Looks like before doing ANY single action I would have to spend hours counting all my panzer divisions, heavy tank factories, hexes from front line etc.
So, I am just about to start a possum game with Alex under his terms, after my slight modifications agreed on this board(dont know the side yet), and I'd like to play another one, trying the other side. Which ? I dont know yet, depends which side Alex goes for. The game wont be fast from my end, but certainly regular and stable.
I think I can start in about a week or so.
So here are the rules :
1) we playin possum mod
2) Ural rule
3) no mules HQs
4) we wont use bugs/gamey tactics/cheats and however you want to call it
5) each of us has to determine for himself if he plays according rule #4
any takers ?
czerpak
So, I am just about to start a possum game with Alex under his terms, after my slight modifications agreed on this board(dont know the side yet), and I'd like to play another one, trying the other side. Which ? I dont know yet, depends which side Alex goes for. The game wont be fast from my end, but certainly regular and stable.
I think I can start in about a week or so.
So here are the rules :
1) we playin possum mod
2) Ural rule
3) no mules HQs
4) we wont use bugs/gamey tactics/cheats and however you want to call it
5) each of us has to determine for himself if he plays according rule #4
any takers ?
czerpak