Consider This Game
Posted: Mon May 02, 2005 10:50 pm
Let me start with the fact that I like this game quite a bit. After reading the post about giving the game a pass, I felt some equal time was due. I encourage you to read below and maybe get a better idea on whether or not this game is for you.
The game rules are very easy to learn. The game difficulty here does not come from having to understand a 200 page rulebook. I like that occasionally, but sometimes I prefer something simpler so I can get playing quicker. This game is easy to learn.
Many people have compared it to chess. I would say that there are some similarities to chess. But they are conceptual similarities. The game seems very evenly balanced, most advantages garnered through a leader or gaining a space station are not game winning on their own. Application of the simple advantages over time can gain a win. On the other hand misapplication can hurt you. I have enjoyed playing with different leaders/races and mixes of units as it has given me the opportunity to employ a variety of strategies.
But the differences are fairly subtle between the races. I do not find any one race as having a unbalancing advantage. If you do, try taking it on with a mixed force using the advantges of several as a counter, I find this works well.
Like a lot of people I was at first disappointed at he few worlds on each map. After I played a while I saw this was not as big an issue as i first thought. This is not really an expand, explore, and exterminate game like Master of Orion. The playing field is smaller. Almost everything is visible to each player.
The AI does need improvement but I have learned some things from it. It also seems to do much better on some maps than others. I am impressed with how well the AI does considering it never cheats. It seems to play by the same rules as the player. Those maps the AI has a problem with are more likely better 2 player maps.
A note on difficulty, if you find the game too easy and you are always clobbering the AI, reduce the number of turns and/or impose a time limit on your move. This can provide for a much more challenging level of play. Of note - some maps actually have an imposed turn limit under certain games types.
I love turn-based gaming as opposed to real time games. The game has fine graphics and sound, but that's not a big seller for me. I want something thats fun to play and lets me win a variety of ways. Where I can explore varying strategies rather than being locked into "the one way to win".
I am looking forward to getting the map editor working as I have plans for some interesting layouts.
Look at all the posts out there before deciding, read what the players have to say. Some did not like it - look at their reasons. Some did - look at theirs. Make an informed decision based on what you like in a game. Me, I give this one a thumbs up.
Walt
The game rules are very easy to learn. The game difficulty here does not come from having to understand a 200 page rulebook. I like that occasionally, but sometimes I prefer something simpler so I can get playing quicker. This game is easy to learn.
Many people have compared it to chess. I would say that there are some similarities to chess. But they are conceptual similarities. The game seems very evenly balanced, most advantages garnered through a leader or gaining a space station are not game winning on their own. Application of the simple advantages over time can gain a win. On the other hand misapplication can hurt you. I have enjoyed playing with different leaders/races and mixes of units as it has given me the opportunity to employ a variety of strategies.
But the differences are fairly subtle between the races. I do not find any one race as having a unbalancing advantage. If you do, try taking it on with a mixed force using the advantges of several as a counter, I find this works well.
Like a lot of people I was at first disappointed at he few worlds on each map. After I played a while I saw this was not as big an issue as i first thought. This is not really an expand, explore, and exterminate game like Master of Orion. The playing field is smaller. Almost everything is visible to each player.
The AI does need improvement but I have learned some things from it. It also seems to do much better on some maps than others. I am impressed with how well the AI does considering it never cheats. It seems to play by the same rules as the player. Those maps the AI has a problem with are more likely better 2 player maps.
A note on difficulty, if you find the game too easy and you are always clobbering the AI, reduce the number of turns and/or impose a time limit on your move. This can provide for a much more challenging level of play. Of note - some maps actually have an imposed turn limit under certain games types.
I love turn-based gaming as opposed to real time games. The game has fine graphics and sound, but that's not a big seller for me. I want something thats fun to play and lets me win a variety of ways. Where I can explore varying strategies rather than being locked into "the one way to win".
I am looking forward to getting the map editor working as I have plans for some interesting layouts.
Look at all the posts out there before deciding, read what the players have to say. Some did not like it - look at their reasons. Some did - look at theirs. Make an informed decision based on what you like in a game. Me, I give this one a thumbs up.
Walt