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Gamevortex Gives Caesar an 84%
Posted: Wed May 25, 2005 1:50 pm
by JosephL
http://www.gamevortex.com/gamevortex/soft_rev.php/2590
"Tin Soldiers: Julius Caesar is a good continuation to a new and interesting series of strategy games. The way it plays will certainly turn some gamers off, but it is sure to attract a whole new slew of armchair generals"
-Joe Lieberman
RE: Gamevortex Gives Caesar an 84%
Posted: Wed May 25, 2005 2:12 pm
by Erik Rutins
Glad the reviewer liked it, though a few things about the review suprised me:
- He thinks Alexander the Great was strictly 2D?
- The manual is a "lengthy tome" (at 30 pages, including covers)
- It has a high learning curve?
I guess everything is a matter of your frame of reference, but these comments surprised me. The score however is very nice and his comments on the AI and gameplay were great.
Regards,
- Erik
RE: Gamevortex Gives Caesar an 84%
Posted: Wed May 25, 2005 10:46 pm
by JosephL
Always remember that reviewers come in all types. Some of them come from the background that Axis and Allies was a challengeing game of strategy (and it was to them). Others come from the background that War in the Pacific just isn't detailed enough...
You get all types
-Joe
RE: Gamevortex Gives Caesar an 84%
Posted: Sun May 29, 2005 4:13 pm
by Hertston
Also, while the TS system takes only a few minutes to learn, it takes a lot longer before you can win consistently - it depends what you mean by "learning curve", I guess. Even so, anyone finding the TS learning curve "high" is likely to have a heart attack with many of your other games.
Personally, I don't agree with "The attempt to convince players that they are moving real tin soldiers on a table seems half-hearted here." either. Maybe he thinks the hand should be rather bigger (with chewed and nicotine stained nails? [;)]) next time? [8|]