Oh you'll like this AI
Posted: Thu May 26, 2005 12:42 pm
Be it the scale, some clever programming and/or just great design - folks, the aggressive AI of Normandy is back!
Long weekend, short weekend, before class or after work, sit back and be educated because you'll need to "fight" as the Allies to win this one.
The good feeling I'm getting early on is that if this title continues the way it's going with all its hard generalship and fun, then opening up Battles in Normandy all over again knowing it's set chronologically after this fight, will be a pleasure - a motivation for revenge in fact against the Axis [:)]
The transition from BiN to BiI is logical with a sense of some nice theatre-specific chrome rather than a massive re-modelling of game and interface as was the case graduating from Korsun. BiN is not superseded but given a slightly finessed twin.
The map is rugged and given its mountainous tile set can be fatiguing on the eyes after a while. Possibly a slightly opaque overlay could be added as an option in a patch. A sound volume slider would be welcome somewhere down the track for those playing with a cd in the drive or internet radio - without waking up the other half through over-amplified combat! I'm also very grateful for responding to a request to allow for the toggling of nation-specific options by clicking the flag icon.
SSG and Matrix, good job. This title promises to be "plenty of game".
Adam.
Long weekend, short weekend, before class or after work, sit back and be educated because you'll need to "fight" as the Allies to win this one.
The good feeling I'm getting early on is that if this title continues the way it's going with all its hard generalship and fun, then opening up Battles in Normandy all over again knowing it's set chronologically after this fight, will be a pleasure - a motivation for revenge in fact against the Axis [:)]
The transition from BiN to BiI is logical with a sense of some nice theatre-specific chrome rather than a massive re-modelling of game and interface as was the case graduating from Korsun. BiN is not superseded but given a slightly finessed twin.
The map is rugged and given its mountainous tile set can be fatiguing on the eyes after a while. Possibly a slightly opaque overlay could be added as an option in a patch. A sound volume slider would be welcome somewhere down the track for those playing with a cd in the drive or internet radio - without waking up the other half through over-amplified combat! I'm also very grateful for responding to a request to allow for the toggling of nation-specific options by clicking the flag icon.
SSG and Matrix, good job. This title promises to be "plenty of game".
Adam.