opponent found!! looking for a japanese opponent scen. 15, slow pace
Posted: Sun May 29, 2005 2:44 pm
setup:
realism options:
-sub doctrine: either both on or both off
-fog of war: on
-advanced weather: on
-allied damage control: on
-historical first turn: jap player choice
-player defined upgrades: on
-vary setup: jap player choice
-dec. 7 surprise: on
-reinforcements: jap player choice
game options:
-auto sub: off
-upgrades, expansion, replacements at start: all three off
-Turn cycle: 1
house rules:
only one: Kido Butai has to strike a base or port. no naval attacks, no hunting CV's. no allied movements on turn 1 during non-historical start in return for this restriction.
realism options:
-sub doctrine: either both on or both off
-fog of war: on
-advanced weather: on
-allied damage control: on
-historical first turn: jap player choice
-player defined upgrades: on
-vary setup: jap player choice
-dec. 7 surprise: on
-reinforcements: jap player choice
game options:
-auto sub: off
-upgrades, expansion, replacements at start: all three off
-Turn cycle: 1
house rules:
only one: Kido Butai has to strike a base or port. no naval attacks, no hunting CV's. no allied movements on turn 1 during non-historical start in return for this restriction.