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Attacking minors

Posted: Mon Jun 06, 2005 4:03 pm
by toddtreadway
I just sent a tank unit to attack Persia. It costs five supply to do this, but I don't have it. Unfortunately, the tank unit revealed a hidden unit and it can't undo the move. Thus I can't complete the turn. Is there any way to get around this?

Also, for patch purposed, maybe the five supply should have to be expended before the unit actually moves to the space. It would solve this problem, I think.

RE: Attacking minors

Posted: Mon Jun 06, 2005 5:03 pm
by Joel Billings
We have fixed this in the patch coming out in a few days. In the 1.040 patch the unit is retreated automatically as if it lost the battle (but took no casualties). This is not an undo. The attack does not go off but you since you did see something, your units are penalized as if they had made the move.