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Getting tough to keep up.
Posted: Tue Jun 21, 2005 1:11 am
by Buck Beach
I am (or want to be) a CHS allied player against AI Japan. Vanilla Beta 1.57 just released. New CHS sent to Spooky. Andrew/Cobra ???? Can anybody tell me where the "F" I am.
Buck
RE: Getting tough to keep up.
Posted: Tue Jun 21, 2005 1:38 am
by Tanaka
ORIGINAL: Buck Beach
I am (or want to be) a CHS allied player against AI Japan. Vanilla Beta 1.57 just released. New CHS sent to Spooky. Andrew/Cobra ???? Can anybody tell me where the "F" I am.
Buck
It looks like you are in Azusa, California... [;)]
...hehe but really Frag said 1.57 is 1.60 unless anything major changes. The new OOB changes are already in the new CHS 1.0. Its all set for you now...
Just download at Spooky's and your off...
or you could wait for 1.60 if you wanted....
RE: Getting tough to keep up.
Posted: Tue Jun 21, 2005 2:59 am
by Nomad
A further question. Will that work? I have heard that the AI does not do well in the CHS. How will it fare?
RE: Getting tough to keep up.
Posted: Tue Jun 21, 2005 3:33 am
by Don Bowen
ORIGINAL: Nomad
A further question. Will that work? I have heard that the AI does not do well in the CHS. How will it fare?
I believe the AI will work as well with CHS as with any other scenario. One of our earlier releases had some problems but I believe that was due to a error on my part - seems to be OK now.
RE: Getting tough to keep up.
Posted: Tue Jun 21, 2005 3:40 am
by Nomad
Good, I am going to try my first AI game( have multiple PBEM games going )
And thanks a lot for all the work done here. [&o][:)]
RE: Getting tough to keep up.
Posted: Tue Jun 21, 2005 3:40 am
by jcjordan
Well in my CHS vs AI IJN so far the AI has acted very similar to the regular Matrix scenarios although slightly faster in some areas but slower in others. I guess I need to take a peek at the AI side as intel said there was over 100k troops at Pescadores not being used in SE Asia or the Phillipines but thats good news for me [:'(]
RE: Getting tough to keep up.
Posted: Tue Jun 21, 2005 8:50 am
by Buck Beach
OK, Right !! Azusa, California, Better now, can buy beer at corner of Gladstone and Citrus. Got my bearings. NOW, can anybody tell me what the 'F" I'm doing?? [&:][:D][&:][:D][&:][:D]
Guess I can use 1.57 with the new CHS at Spookys and the current Andrew Brown and Cobra maps/files will work just fine with 1.57.
RE: Getting tough to keep up.
Posted: Tue Jun 21, 2005 2:21 pm
by Don Bowen
ORIGINAL: Buck Beach
Guess I can use 1.57 with the new CHS at Spookys and the current Andrew Brown and Cobra maps/files will work just fine with 1.57.
Yes - you can use it and it will work fine. That is what I am running.
RE: Getting tough to keep up.
Posted: Tue Jun 21, 2005 11:25 pm
by keeferon01
ORIGINAL: jcjordan
Well in my CHS vs AI IJN so far the AI has acted very similar to the regular Matrix scenarios although slightly faster in some areas but slower in others. I guess I need to take a peek at the AI side as intel said there was over 100k troops at Pescadores not being used in SE Asia or the Phillipines but thats good news for me [:'(]
Mine too, the AI IJN has got off too a real good start, the chs AI IJN seems to make use of its planes better and bombard ports more, so far so good. Early days yet will report back more.
Ron