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TCP/IP

Posted: Sun Jul 03, 2005 3:30 pm
by nukkxx5058
I just try a TCP.IP game but it didn't work.

I was able to host (I saw the nice lobby) but the other (we were only 2) never manage to log to my server ... :-(

Any idea ?

RE: TCP/IP

Posted: Sun Jul 03, 2005 3:34 pm
by bluemonday
Are you behind a firewall?

RE: TCP/IP

Posted: Sun Jul 03, 2005 3:40 pm
by nukkxx5058
yes but I allowed the game. I checked this point. And the other disabled his FW ..

RE: TCP/IP

Posted: Sun Jul 03, 2005 4:03 pm
by bluemonday
It is not even clear to me how to select nations in that screen. I can get the m/p game setup screen, but I can't choose a flag? How to do it?

RE: TCP/IP

Posted: Sun Jul 03, 2005 4:06 pm
by nukkxx5058
ORIGINAL: bluemonday

It is not even clear to me how to select nations in that screen. I can get the m/p game setup screen, but I can't choose a flag? How to do it?

I also had the same problem with flag selection.I thought that maybe it is necessary to have a client connected to unfroze the flag selection ...

RE: TCP/IP

Posted: Sun Jul 03, 2005 4:28 pm
by nukkxx5058
My system crashed ... :-(

RE: TCP/IP

Posted: Sun Jul 03, 2005 6:20 pm
by Alan_Bernardo
Send me an email at alan.bernardo@gmail.com

Maybe I can help.


Alanb

RE: TCP/IP

Posted: Sun Jul 03, 2005 7:46 pm
by Reiryc
ORIGINAL: nukkxx

yes but I allowed the game. I checked this point. And the other disabled his FW ..

You'll probably have to open the required ports as well....

RE: TCP/IP

Posted: Mon Jul 04, 2005 3:36 am
by Erik Rutins
To assign a nation to a player, just click on the flag, then on the player's row in the flag column. Note that you have to have at least two players before this is enabled.

RE: TCP/IP

Posted: Mon Jul 04, 2005 10:31 am
by scotswahay
Has anyone successfully got tcp/ip to work?

If so could they give a detailed (idiot proof) description of how they did it?

There are two of us trying to join, both using decent speed broadband, both on networks with routers, neither of us can join with the other, it never becomes selectable, only hosting is available

RE: TCP/IP

Posted: Tue Jul 05, 2005 3:44 pm
by cbpraem
we never get to choose join, after inserting the IP-adress...

RE: TCP/IP

Posted: Thu Jul 07, 2005 1:26 pm
by nukkxx5058
TCP/IP simply dont work :-(
It's a shame.

RE: TCP/IP

Posted: Thu Jul 07, 2005 2:54 pm
by Erik Rutins
It works just fine here and in multiple pre-release tests. I'm not sure why it wouldn't be working for you. We were also running LAN games at Origins without a problem. I will try to post a FAQ later today to see if that helps.

RE: TCP/IP

Posted: Thu Jul 07, 2005 2:56 pm
by nukkxx5058
Ok ... However, who can confirm that TCP/IP work fine ?

RE: TCP/IP

Posted: Fri Jul 08, 2005 1:29 pm
by cbpraem
We are to peoble trying to start an IP-game. Even with both Firewalls down, neither of us were able to choose the option to join a game. This makes it some what dificult to play a game [:(]

If any one has gotn IP-play to work, please do tell what you did to be able to join.

RE: TCP/IP

Posted: Tue Jul 12, 2005 4:36 pm
by nukkxx5058
I notice that appart Erik, nobody confirmed having played a TCP/IP game. At the opposite, messages all mention problems.

So I ask it again:
Who was succesful in launching and playing a TCP/IP game ?
It's an important question ...

Thanks

RE: TCP/IP

Posted: Tue Jul 12, 2005 9:58 pm
by Erik Rutins
Working on the FAQ right now, but we just played another TCP/IP game among testers today with the beta version. I see that Mogami has been playing TCP/IP today as well with the v1.0 version based on his posts in the public forum.

I hope that the FAQ will resolve these issues, if not we'll work with you to discover what the problem is.

Regards,

- Erik

RE: TCP/IP

Posted: Tue Jul 12, 2005 10:22 pm
by Reiryc
ORIGINAL: nukkxx

I notice that appart Erik, nobody confirmed having played a TCP/IP game. At the opposite, messages all mention problems.

So I ask it again:
Who was succesful in launching and playing a TCP/IP game ?
It's an important question ...

Thanks

Mogami and I were succesful today. We played for about 3 hours.

I removed my router and took down my firewall and it worked like a charm.

RE: TCP/IP

Posted: Tue Jul 12, 2005 11:01 pm
by Erik Rutins
FYI, it works fine for me (as the host computer) with the following setup:

Router set to allow computer on DMZ.
Windows Firewall ON. Set to allow the CoG EXE full access.
Zone Alarm OFF.

Regards,

- Erik

RE: TCP/IP

Posted: Tue Jul 12, 2005 11:06 pm
by Reiryc
What is DMZ on?