Bug or misunderstanding with development costs
Posted: Mon Jul 04, 2005 5:12 pm
7.4.3 says that low levels of roads limit other developments. Development beyond the road development of a city take more labor to complete. The increase is double for developments one level greater than the level of roads, triple for developments two levels greater...
Edinburgh and Cardiff have level 4 roads and level 2 barracks. (Sufficient roads) When I hover over Barracks, I get a price to build level 3: $4, 4 labor, 4 timber, 8 textile
Glasgow has level 1 roads and level 2 barracks. (Insufficient roads) When I hover over Barracks, I get exactly the same building price: $4, 4 labor, 4 timber, 8 textile... Shouldn't that be 12 labor?
Edinburgh and Cardiff have level 4 roads and level 2 barracks. (Sufficient roads) When I hover over Barracks, I get a price to build level 3: $4, 4 labor, 4 timber, 8 textile
Glasgow has level 1 roads and level 2 barracks. (Insufficient roads) When I hover over Barracks, I get exactly the same building price: $4, 4 labor, 4 timber, 8 textile... Shouldn't that be 12 labor?