Client States
Posted: Mon Jul 04, 2005 9:34 pm
I played 2 solitare games this weekend the 1792 and 1796.
In both of them Turkey wound up being the computer player that had most of Germany and Holland as protectorates...In both games as the French I had the experience of watch regular fleet actions in the English Channel between Turks and the English...now correct me if I am wrong but I think in the real world there is a propensity of certain places to be culturaly allied...for example...I don't think that it would be as easy to convince someone living in Brussels to think of themselves as Turkish or in the Turkish Sphere of events as it would be to convince them that perhaps being French made more sense...perhaps language of the client state could be a consideration in ease of converting them to a major power.
In both of them Turkey wound up being the computer player that had most of Germany and Holland as protectorates...In both games as the French I had the experience of watch regular fleet actions in the English Channel between Turks and the English...now correct me if I am wrong but I think in the real world there is a propensity of certain places to be culturaly allied...for example...I don't think that it would be as easy to convince someone living in Brussels to think of themselves as Turkish or in the Turkish Sphere of events as it would be to convince them that perhaps being French made more sense...perhaps language of the client state could be a consideration in ease of converting them to a major power.