Page 1 of 1

development costs

Posted: Thu Jul 14, 2005 2:31 pm
by nukkxx5058
When I plan develpments in my provinces, i can see the cost of new develoment (eg 2 labor, 5 gold). BUT at this moment, I cannot check my exact stock of resources. So i have to make a decision to build so,ething without knowing how many resources will last after the building order. Or did I miss something ? this should anyway been improved.

RE: development costs

Posted: Thu Jul 14, 2005 2:34 pm
by Reg Pither
Aren't the resources and their quantities shown at the very bottom of the screen?

RE: development costs

Posted: Thu Jul 14, 2005 2:38 pm
by carnifex
Yes, but the area is "frozen" and will not update until you exit the build screen so if you are building up several provinces it's very easy to lose track of how much is remaining.

RE: development costs

Posted: Thu Jul 14, 2005 2:42 pm
by ericbabe
I've added a note to myself to show the total player resources in the tooltip that tells you the development cost.

RE: development costs

Posted: Thu Jul 14, 2005 2:46 pm
by nukkxx5058
ORIGINAL: ericbabe

I've added a note to myself to show the total player resources in the tooltip that tells you the development cost.

OK, that will be perfect :-)

RE: development costs

Posted: Thu Jul 14, 2005 2:50 pm
by tgb
I assume you are in the devlopment screen. The chart on the right shows current inventory levels, and updates when you put something into development (at least it does for me)

RE: development costs

Posted: Thu Jul 14, 2005 2:55 pm
by Reg Pither
ORIGINAL: tgb

I assume you are in the devlopment screen. The chart on the right shows current inventory levels, and updates when you put something into development (at least it does for me)

Yes, I don't remember having a problem working out what I could afford to develop, so I asssume this is correct.

RE: development costs

Posted: Thu Jul 14, 2005 4:03 pm
by talon54
Would it be possible to add on the trade screen which provinces have ports and which do not,as it was said that a trade route that begins and ends in a port is less costly?