Japanese damage control! WTF*#?$
Posted: Fri Jul 15, 2005 9:46 am
This is complaining! This is whining! Call it whatever! But that´s far off reality or history.
I´ve got an exciting PBEM going against Wolfpack where this happened: KB sunk two American carriers in a TF without nearly any opposition, the next turn the other TF containing the last three of his carriers are attacking KB which can score a few 250 kg AP bomb hits and a torpedoe hit, but nothing to worry about for Wolfpack. Unlucky as I was the fight happened at a range of 2!!! hexes so SBDs dropped 1000 lb GB bombs and also the torpedoe bombers attacked. My carriers, already reduced in planes, took some hits of course - nothing unexpected up to now - a DD and a CA was hit by a 1000 lb bomb and I took 7 bomb hits and 2 torpedoe hits on my carriers. What do you expect now? Okay 7 1000 lb bombs and two torpedoes on a fleet carrier, okay that´s a reef! But it wasn´t all on one carrier. One was hit by 3, one by two bombs and the third by 2 bombs and two torpedoes. So the next turn I looked up the damage and saw of course some sys damage (from 30 - 50), some MINOR fires (hey, 1000 lb bombs and minor fires???) and of course FLOOD DAMAGE (20, 28 - these were the ones who "only" were hit by bombs and one with 39 - this was hit by bombs and two torps).
I thought oh shit 3 carriers are out of action for half a year, but I could live with it because my opponent has lost 2 and if he doesn´t attack once again they should make it back, if I would be completly unlucky the one with 39 flood damage could sink. My fleet is far away from a adequate port but with that damage they are supposed to make it. Should I also start another WILL THEY MAKE IT thread before posting this one?
NO, THEY DON´T MAKE IT!!!!!
Flood damage increases 20 points each turn!! So it takes 4 or max 5 turns and ALL three carriers are sunk! Hey, what a victory for my opponent! Or should I say what a sh*t, the Japanese damage control is just wrong rated! It just doesn´t exist in this game. I know that the Japs were not nearly as good as the Allied in fighting fires, but how can you explain three carriers go down with this amount of flood damage. FOW, bad die rolls, no luck, tactical nukes,...? You can´t explain this! I think Ron Saueracker has been involved in a thread recently where he also brought up some good reasons why Japanese damage control shouldn´t be THAT BAD! Ron Saueracker fan boyism! It´s just not realistic that 7 bombs, even if 1000 lb. GB and two torpedoes sink 3 fleet carriers EASILY! It looks like the ships were abandoned after the hits!
These are not the first carriers I´ve lost, as I´m playing for a year now, both sides, surely more than 1000 turns. But loosing three for "NOTHING". What am I supposed to do? Don´t send out my carriers more than 5 hexes away from a size 9 port, at best with 200 repair shipyard points? Or wait until they get sunk in port in 44? Like it´s programmed now this would be best, because my opponent has always to fear my carriers! But fearing from what? I don´t want to see the outcome of a 2000 lb GB bomb hit on a carrier by a B17 and the flattop goes booooom - glug glug! I´ve never experienced the loss of my carriers like this, because they were always really hit hard with several bombs and torpedoes and it was obvious that they sink.
What would the guys who are responsible for this game say if we have Allied players complaining about their sunken carriers because they were hit by 5 or 6 250 kg AP bombs?? Never would an Allied player just think about loosing his carrier because of bomb hits in only! Okay, I know there can be circumstances that it could happen - seldom! Don´t bring up the Princton now! They didn´t blow up because of ammo or fuel explosions - look at the starting flood damage. They are going down because of bad, worse, no worst damage control. And the Japanese sailors weren´t THAT bad.
It´s just like: ALERT, ALERT birds coming towards us! OUCH, we were hit by two pelicans and have two big holes from the flight deck through all stations and this incredible bird also went through the hull! ABANDON, ABANDON, we´re sinking! Admiral, we were hit by special trained 12 kg AP pelicans which inflicted 20 flood damage! Sorry, we weren´t able to keep these three carriers afloat!
I played this game on and on and on and will still play it. I´m adicted to it. I like it, with all those bugs there were and are, with it´s flaws. I can accept losses, I´m playing the Japanese side normally and the Japanese side is determined to lose all it´s planes, ships, everything. But it´s a question how they should lose it. I know this thread is probably just for nothing, there won´t be anything changed, I wonder if I even get an official reply. [:)] But the responsible guys should think about, what the Japanese navy was! Japanese sailors weren´t tourists on a banana boat, they were one of the worlds best!
I´ve got an exciting PBEM going against Wolfpack where this happened: KB sunk two American carriers in a TF without nearly any opposition, the next turn the other TF containing the last three of his carriers are attacking KB which can score a few 250 kg AP bomb hits and a torpedoe hit, but nothing to worry about for Wolfpack. Unlucky as I was the fight happened at a range of 2!!! hexes so SBDs dropped 1000 lb GB bombs and also the torpedoe bombers attacked. My carriers, already reduced in planes, took some hits of course - nothing unexpected up to now - a DD and a CA was hit by a 1000 lb bomb and I took 7 bomb hits and 2 torpedoe hits on my carriers. What do you expect now? Okay 7 1000 lb bombs and two torpedoes on a fleet carrier, okay that´s a reef! But it wasn´t all on one carrier. One was hit by 3, one by two bombs and the third by 2 bombs and two torpedoes. So the next turn I looked up the damage and saw of course some sys damage (from 30 - 50), some MINOR fires (hey, 1000 lb bombs and minor fires???) and of course FLOOD DAMAGE (20, 28 - these were the ones who "only" were hit by bombs and one with 39 - this was hit by bombs and two torps).
I thought oh shit 3 carriers are out of action for half a year, but I could live with it because my opponent has lost 2 and if he doesn´t attack once again they should make it back, if I would be completly unlucky the one with 39 flood damage could sink. My fleet is far away from a adequate port but with that damage they are supposed to make it. Should I also start another WILL THEY MAKE IT thread before posting this one?
NO, THEY DON´T MAKE IT!!!!!
Flood damage increases 20 points each turn!! So it takes 4 or max 5 turns and ALL three carriers are sunk! Hey, what a victory for my opponent! Or should I say what a sh*t, the Japanese damage control is just wrong rated! It just doesn´t exist in this game. I know that the Japs were not nearly as good as the Allied in fighting fires, but how can you explain three carriers go down with this amount of flood damage. FOW, bad die rolls, no luck, tactical nukes,...? You can´t explain this! I think Ron Saueracker has been involved in a thread recently where he also brought up some good reasons why Japanese damage control shouldn´t be THAT BAD! Ron Saueracker fan boyism! It´s just not realistic that 7 bombs, even if 1000 lb. GB and two torpedoes sink 3 fleet carriers EASILY! It looks like the ships were abandoned after the hits!
These are not the first carriers I´ve lost, as I´m playing for a year now, both sides, surely more than 1000 turns. But loosing three for "NOTHING". What am I supposed to do? Don´t send out my carriers more than 5 hexes away from a size 9 port, at best with 200 repair shipyard points? Or wait until they get sunk in port in 44? Like it´s programmed now this would be best, because my opponent has always to fear my carriers! But fearing from what? I don´t want to see the outcome of a 2000 lb GB bomb hit on a carrier by a B17 and the flattop goes booooom - glug glug! I´ve never experienced the loss of my carriers like this, because they were always really hit hard with several bombs and torpedoes and it was obvious that they sink.
What would the guys who are responsible for this game say if we have Allied players complaining about their sunken carriers because they were hit by 5 or 6 250 kg AP bombs?? Never would an Allied player just think about loosing his carrier because of bomb hits in only! Okay, I know there can be circumstances that it could happen - seldom! Don´t bring up the Princton now! They didn´t blow up because of ammo or fuel explosions - look at the starting flood damage. They are going down because of bad, worse, no worst damage control. And the Japanese sailors weren´t THAT bad.
It´s just like: ALERT, ALERT birds coming towards us! OUCH, we were hit by two pelicans and have two big holes from the flight deck through all stations and this incredible bird also went through the hull! ABANDON, ABANDON, we´re sinking! Admiral, we were hit by special trained 12 kg AP pelicans which inflicted 20 flood damage! Sorry, we weren´t able to keep these three carriers afloat!
I played this game on and on and on and will still play it. I´m adicted to it. I like it, with all those bugs there were and are, with it´s flaws. I can accept losses, I´m playing the Japanese side normally and the Japanese side is determined to lose all it´s planes, ships, everything. But it´s a question how they should lose it. I know this thread is probably just for nothing, there won´t be anything changed, I wonder if I even get an official reply. [:)] But the responsible guys should think about, what the Japanese navy was! Japanese sailors weren´t tourists on a banana boat, they were one of the worlds best!