need allied player 1.6 scen 15
Posted: Wed Jul 27, 2005 12:13 am
Manual fist turn. Allied player must keep all assets in place in PI, SRA,HI(in other words any place the JAPS could've struck first day of war) Don't care what you do or move in rear areas like India, Aus and West Coast on day one. I will not attack anywhere beyond reach of air coverage( no wild attacks like Noumea)
autosub OFF
alla facilities to expand at start OFF
auto upgrade airgroups OFF
accept air and ground replacement ON
Allied Submarine Doctrine OFF
Jap Submarine Doctrine OFF
Fog of War ON
Advanced Weather Effect ON
Allied Damage Control ON
Historical First Turn OFF
Player Def Upgrade ON
Vary Setup OFF
Dec 7th Surprise ON
Reinforcemente Allied & Jap FIXED
autosub OFF
alla facilities to expand at start OFF
auto upgrade airgroups OFF
accept air and ground replacement ON
Allied Submarine Doctrine OFF
Jap Submarine Doctrine OFF
Fog of War ON
Advanced Weather Effect ON
Allied Damage Control ON
Historical First Turn OFF
Player Def Upgrade ON
Vary Setup OFF
Dec 7th Surprise ON
Reinforcemente Allied & Jap FIXED