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AI

Posted: Tue Aug 09, 2005 9:55 am
by a511
dont get me wrong, i like pbem games more than AI.
just want to challenge myself and w/o waiting for the next turn, i want to start a singel player game in challenging difficulty. but im annoyed to see that the AI got a huge supply bonus making my tricks on RUS/CHN useless ... and making the scenario ahistoric. not a complain to the game, as i really enjoy the pbem games but just getting annoyed to see the piles of 20+ supplies in CHN and they just repair whatever i have bombed ...

just wonder whether there are any difference btn AI under normal and challenging? i presume there are no diff ...

AN

RE: AI

Posted: Tue Aug 09, 2005 11:03 am
by JanSorensen
You could manually up the combat bonus and transport levels and leave the supply at normal level. I would expect you need to give the AI atleast +4 if not +5 to make any real difference.

RE: AI

Posted: Tue Aug 09, 2005 12:09 pm
by a511
ic, but that also make things unrealistic ...
better to wait for the new turns then [>:]
AN

RE: AI

Posted: Tue Aug 09, 2005 3:01 pm
by aletoledo
I suppose you'll be happier when the tcp/ip patch comes out. I'm sure I'll jump on board of that one too, but I can't imagine any beginning players willing to play at such a fast pace, so there might not be many takers initially.

RE: AI

Posted: Wed Aug 10, 2005 1:54 pm
by James Ward
just wonder whether there are any difference btn AI under normal and challenging? i presume there are no diff ...

I think it will try different strategys. I've never seen Germany invade Spain or wait until late 42 to attack the USSR on normal level but one level higher and they seem to do it every 4th game or so.