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Reinforcement problem in Shingle

Posted: Mon Aug 15, 2005 11:11 am
by Carl Myers
The recon unit of the 1st British Infantry Division is listed as a standard unit instead of in lane 2.

RE: Reinforcement problem in Shingle

Posted: Mon Aug 15, 2005 11:47 pm
by TheHellPatrol
[:D]Hello Carl, thanks for all your invaluable input in our PBEM games of BiI[&o]. Ready for another??????[;)]

RE: Reinforcement problem in Shingle

Posted: Tue Aug 16, 2005 12:41 am
by Fred98
ORIGINAL: Carl Myers
........listed as a standard unit instead of in lane 2.


I can't follow the question [&:]

RE: Reinforcement problem in Shingle

Posted: Tue Aug 16, 2005 2:06 am
by Carl Myers
I can't follow the question

This unit's entry point is in sea lane #2. The rest of the division was listed as in lane #2 and can be landed. This unit is not on a naval transport and can not be landed, it just keeps being bumped to the next turn.

RE: Reinforcement problem in Shingle

Posted: Thu Sep 08, 2005 1:11 pm
by GO FOR BROKE
How do I get that little sucker to land? Must the scenaro be edited?

Image

RE: Reinforcement problem in Shingle

Posted: Fri Sep 09, 2005 3:08 pm
by Carl Myers
SSG, is there going to be a patch to change this unit's arrival status to lane #2?

RE: Reinforcement problem in Shingle

Posted: Sat Sep 10, 2005 10:49 am
by WachtamRhein
Carl, you could clearly do this fix in a variant scenario like I'm fixing WiE

RE: Reinforcement problem in Shingle

Posted: Sat Sep 10, 2005 12:36 pm
by Fred98
In a commment a few weeks ago, there is a patch on the way.

I presume this issue is addressed.



RE: Reinforcement problem in Shingle

Posted: Mon Sep 12, 2005 2:40 am
by alexs
Hi Guys,

This is a data entry error which will be fixed in the next patch. In the meantime, you can correct the error yourself. In the editor, select units (centre icon in first column) then select editor (centre icon in the last column). Find the recon miscreant, and click on its icon. Change the entry in 'Arrival Status' from 'Standard' to 'Lane 2'. Save the change. That should fix it.

Regards
Alexs