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Transport supply bug?

Posted: Thu Sep 01, 2005 8:45 pm
by toddtreadway
I'm not sure if these are features or bugs.

1) If you move supply on a previous turn out to a transport ship in a sea area, then on a later turn other ships in that area can use the supply without the transport that's holding the supply being immobilized.

2) Similarly, if a transport loaded with supplies is destroyed by an enemy unit on the enemy's turn, the supply will sit there in the sea zone without a transport.

I imagine these conditions are related. I'm not sure if combat units on transports are similarly affected.

RE: Transport supply bug?

Posted: Thu Sep 01, 2005 9:14 pm
by Joel Billings
Can you send us a save showing number 2 (just before the transport is sunk)? That would help. Number 1 is one of those minor bugs that is probably not worth fixing since it is a bonus for the player and would risk causing other bugs if we tried to fix it. We have more important bugs on the list, but your number 2 should be fixed.