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Version 2
Posted: Mon Sep 05, 2005 2:26 pm
by jamo262
Hi Marshall,
First let me say we are all getting quite excited about the game.
Secondly that your time and effort is much appreciated in this enterprise. I wish I was an ace computer programmer so I could help![&o]
At this point Im wondering if you have definite plans to get stuck into a version 2 that would have more play tweeks (like forced marching etc) or whether this would be dependent on the sales of version 1.
John
RE: Version 2
Posted: Mon Sep 05, 2005 2:36 pm
by NeverMan
This is a great question!! I am also very interested to know if you are planning to charge for the add-ons, charge for a whole new game or just have free patches. Thanks.
RE: Version 2
Posted: Mon Sep 05, 2005 2:46 pm
by jamo262
Personally I dont mind paying a good price for a game that meets all my expectations.
I loath paying money to phone companies and stupid bank fees

and all the other blood suckers out there so it would be quite sweet to actually spend money on something i want.
RE: Version 2
Posted: Tue Sep 06, 2005 9:44 pm
by simone.donnini
ORIGINAL: jamo262
Personally I dont mind paying a good price for a game that meets all my expectations.
I loath paying money to phone companies and stupid bank fees

and all the other blood suckers out there so it would be quite sweet to actually spend money on something i want.
Well said!
RE: Version 2
Posted: Wed Sep 07, 2005 12:14 am
by MarshallEllis
Hey guys:
We're going to watch how well she is received and then determine what to do next! I've got ideas gallore and plenty of add-on concepts. I've also got plenty of improvement ideas that I would like to add so we're not lacking in our "ideas" area.
I'm not sure what Matrix plans as far as charging for add-ons? Patches, obviously, would be free but new modules? Dunno.
Thank you