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Industry Pool Screen
Posted: Sat Sep 10, 2005 4:44 am
by patrickl
Hi,
I am looking at the industry pool screen and wonder what are the numbers in parenthesis next to say manpower, HI, on the far right mean? Thks[:)]

RE: Industry Pool Screen
Posted: Sat Sep 10, 2005 5:31 am
by dpstafford
ORIGINAL: patrickl
I am looking at the industry pool screen and wonder what are the numbers in parenthesis next to say manpower, HI, on the far right mean? Thks[:)]
The on-hand stockpile. As in 781 manpower per turn, 102050 accumulated.
RE: Industry Pool Screen
Posted: Sat Sep 10, 2005 6:07 am
by patrickl
Hi dpstafford,
Thank you very much [;)]
RE: Industry Pool Screen
Posted: Sat Sep 10, 2005 4:19 pm
by FeurerKrieg
Hi Patrick
Notice your Merchant shipyard points are piling up quite a bit, you can probably accelerate some merchant type ships that you might need. (AR, AS, AV, CVE, MLE) all are useful, and the points don't do any good just sitting there.
RE: Industry Pool Screen
Posted: Sat Sep 10, 2005 4:46 pm
by patrickl
Hi Feurer Krieg,
Thanks for your email[X(] Roger, I will proceed to do that right away![:D][:D] Boy playing Jap is sure hard work. Move it, move it!![:D][:D]
RE: Industry Pool Screen
Posted: Sat Sep 10, 2005 6:55 pm
by tsimmonds
I notice you have just 6 points in your naval shipbuilding pool. I bet you are still building Shinano. If you don't halt her (or do something else), Yamato and Musashi will be delayed by 4-6 months apiece. She is an expensive HI hog, and is worthless because of how late she arrives.
Check out
this thread.
RE: Industry Pool Screen
Posted: Sat Sep 10, 2005 10:00 pm
by patrickl
Hi irrelevant, thank you very much for your post!

I went to read your reference thread in Sep 04.. excellent read. [X(] I am beginning to like playing Japanese and I must endeavour to read up on past threads. It would take a while to digest that thread.[:D]
Kind regards
Patrick Lim
RE: Industry Pool Screen
Posted: Sun Sep 11, 2005 7:25 am
by Apollo11
Hi all,
ORIGINAL: irrelevant
I notice you have just 6 points in your naval shipbuilding pool. I bet you are still building Shinano. If you don't halt her (or do something else), Yamato and Musashi will be delayed by 4-6 months apiece. She is an expensive HI hog, and is worthless because of how late she arrives.
Check out
this thread.
I remember that (your) thread!
BTW, wasn't there WitP user made Excel (".xls") made to help other players to cope with this?
Leo "Apollo11"
RE: Industry Pool Screen
Posted: Sun Sep 11, 2005 5:10 pm
by Apollo11
Hi all,
ORIGINAL: irrelevant
I notice you have just 6 points in your naval shipbuilding pool. I bet you are still building Shinano. If you don't halt her (or do something else), Yamato and Musashi will be delayed by 4-6 months apiece. She is an expensive HI hog, and is worthless because of how late she arrives.
Check out
this thread.
I found / remembered about the Excel (".xls"):
"Japanese ships production spreadsheet" by Cap_and_Gown (availabe at Spooky's)
Do you use it to calculate your naval building?
Leo "Apollo11"
RE: Industry Pool Screen
Posted: Sun Sep 11, 2005 7:35 pm
by Xargun
ORIGINAL: irrelevant
I notice you have just 6 points in your naval shipbuilding pool. I bet you are still building Shinano. If you don't halt her (or do something else), Yamato and Musashi will be delayed by 4-6 months apiece. She is an expensive HI hog, and is worthless because of how late she arrives.
Check out
this thread.
Don't just stop the Shinano.. Stop all the late war CVs you can. I usually stop CV production for any ship that will arrive in 44 or later as soon as I am able - in my opinion come early 43 IJN CVs are nothing but easy VPs for the allies... I usually plan to mothball them in Japan and use the aircraft elsewhere. By this time the Allies have such air superiority that your CVs at sea are nothing but easy points... Leave them at home unless you need them for a special mission / raid. Air groups on a base cannot be sunk - they can bombed flat - but not sunk and completely lost.
Xargun